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Description
Weapons
The arsenal includes a laser cannon, pulse beam, laser shotgun, sniper, six-barrel minigun, twin laser, blade emitter, guided and unguided rocket launchers, flak cannon, mortar, and railgun.
Workshop visuals
25 rebuilt block models covering weapon receivers, barrel sections, the gun power supply, and the CBC link.
Part-specific texture layouts for panels, barrels, collars, and indicators.
Consistent pixel density without random texture noise.
Clean muzzle rims and dark barrel interiors.
Reworked geometry fits within each block and has no overlapping solid cubes.
Create Big Cannons integration
The original CBC integration is retained. Construct an assembly from a receiver, a rear gun power supply, and matching forward barrel sections. Railguns require at least two rail sections; other weapons require at least one matching section. All parts must face the same direction.
Mounting, aiming, firing, power consumption, and redstone control use the original Cosmic Arsenal implementation.
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