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Couplings
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Coupled usage of doors, fence gates, and trapdoors
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Required on the server. Installing it on the client adds functionality.
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Coupled usage of doors, fence gates, and trapdoors
- Double doors (with opposing hinges) will open together when used
- Vertically stacked fence gates will open together when used
- All trapdoors (and opposing counterparts) along their side axes will open together when used
- Any redstone signal above 7 (50%) will power all coupled blocks, whereas anything less will only power the immediate block
- Each coupled block can be individually toggled in the configuration file (./config/couplings.toml)
This mod is recommended on both the client and server for more responsive block updates
You can find me in my Discord server and on Twitter @HeckinChloe where I post updates and info.
Consider buying me a coffee on Ko-fi to help me with my workflow!
Coupled usage of doors, fence gates, and trapdoors
- Double doors (with opposing hinges) will open together when used
- Vertically stacked fence gates will open together when used
- All trapdoors (and opposing counterparts) along their side axes will open together when used
- Any redstone signal above 7 (50%) will power all coupled blocks, whereas anything less will only power the immediate block
- Each coupled block can be individually toggled in the configuration file (./config/couplings.toml)
This mod is recommended on both the client and server for more responsive block updates
Logo design by @voxel_dani
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