Mod
Craft on Surface
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Sequential in-world crafting by clicking on every solid surface
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features machines that process raw materials or automation processes.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Another attempt to create versatile mod for in-world crafting. This mod was created for modpack makers to expand possible crafting while in early game stages.
First variant: Surface Crafting
Place the first ingredient on any solid block to start crafting. Place another one above the first and so on. Shift-Right-Click with empty hand to attempt crafting. Right-Click with empty hand (or just left-click) to grab the topmost ingradient back to hotbar.
Maximum number of ingredients in sequence is 16. Also it is possible to specify which block exactly is needed for craft (block tags supported as well as special conditions "$solid" and "$nonsolid" for specifying any solid or non-solid block respectively).
Output can be Item, which drops in world. Like this:

Or block can be crafted and placed:

Or result block can replace crafting block:

Second variant: Item to Fluid
Toss items in fluid in any order to get the result. Items are invulnerable when they are used in a recipe (can't be exploded or burned, only despawned).
Maximum number of ingredients is 6. Desired fluid should be specified.
Out can either be an Item:

Or a new Fluid:

Features:
- Full data-driven recipes
- JEI Integration
For a detailed manual on how to use these recipe types, please see included mod datapack.
Future plans:
- Craft items by combining two liquids (like cobblestone generation)
- Craft items by hitting ingredients with an Anvil
- Craft items by throwing ingredients in fire
Your comments and suggestions are heartly welcome!
Another attempt to create versatile mod for in-world crafting. This mod was created for modpack makers to expand possible crafting while in early game stages.
First variant: Surface Crafting
Place the first ingredient on any solid block to start crafting. Place another one above the first and so on. Shift-Right-Click with empty hand to attempt crafting. Right-Click with empty hand (or just left-click) to grab the topmost ingradient back to hotbar.
Maximum number of ingredients in sequence is 16. Also it is possible to specify which block exactly is needed for craft (block tags supported as well as special conditions "$solid" and "$nonsolid" for specifying any solid or non-solid block respectively).
Output can be Item, which drops in world. Like this:

Or block can be crafted and placed:

Or result block can replace crafting block:

Second variant: Item to Fluid
Toss items in fluid in any order to get the result. Items are invulnerable when they are used in a recipe (can't be exploded or burned, only despawned).
Maximum number of ingredients is 6. Desired fluid should be specified.
Out can either be an Item:

Or a new Fluid:

Features:
-
Full data-driven recipes -
JEI Integration
For a detailed manual on how to use these recipe types, please see included mod datapack.
Future plans:
-
Craft items by combining two liquids (like cobblestone generation) -
Craft items by hitting ingredients with an Anvil -
Craft items by throwing ingredients in fire
Your comments and suggestions are heartly welcome!
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