Crafted's magic powers

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Crafted's magic powers

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Crafted's magic powers is a 1.20.1 mod that allows you to choose beetween diffrent powers, with diffrent technics and a full progression system.

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Type
Mod
License
All Rights Reserved
Latest Version
craftedmod-1.0-1.20.1-V1.4.jar

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Description

Crafted's magic powers is a 1.20.1 mod that allows you to choose beetween diffrent powers, with diffrent technics and a full progression system.

 - Powers - 

Electric: A power based on lightning and telekinesis. Strike lightning bolts, control entities with telekinesis, and unleash electric shockwaves.

Fire: A power based on fire combat. Burn your enemies, launch fireballs, smelt items instantly, and strike back the damage you received.

Ice: A power based on defence and protection. Freeze enemies, summon an Ice Guard to absorb damage, and create devastating blizzards.

Wind: A power based on the Breeze. Launch wind charges, push enemies away, and call upon a storm with a Riptide trident.

Gliding: A power based on the sun and flight. Soar through the sky with an elytra form, dash forward, and heal yourself or allies.

Teleport: A power based on teleportation. Blink to any location, phase through blocks as a spectator, and access a personal dimension.

Tunnel: A power based on mining. Break massive amounts of blocks, eat cobblestone to restore hunger, and phase through the ground.

Vampire: A power based on the mythical monster. Thrive in darkness, drain enemies' life, ride a bat, and reapply all damage dealt.

Collector: A power based on soul collection. Capture entities in orbs, ride summoned mobs, and enter a shadow form to become invisible to enemies.

Wiki: https://sites.google.com/view/craftedsmagicspowers/home-page

Crafted's magic powers is a 1.20.1 mod that allows you to choose beetween diffrent powers, with diffrent technics and a full progression system.

  • Powers -

Electric: A power based on lightning and telekinesis. Strike lightning bolts, control entities with telekinesis, and unleash electric shockwaves.

Fire: A power based on fire combat. Burn your enemies, launch fireballs, smelt items instantly, and strike back the damage you received.

Ice: A power based on defence and protection. Freeze enemies, summon an Ice Guard to absorb damage, and create devastating blizzards.

Wind: A power based on the Breeze. Launch wind charges, push enemies away, and call upon a storm with a Riptide trident.

Gliding: A power based on the sun and flight. Soar through the sky with an elytra form, dash forward, and heal yourself or allies.

Teleport: A power based on teleportation. Blink to any location, phase through blocks as a spectator, and access a personal dimension.

Tunnel: A power based on mining. Break massive amounts of blocks, eat cobblestone to restore hunger, and phase through the ground.

Vampire: A power based on the mythical monster. Thrive in darkness, drain enemies' life, ride a bat, and reapply all damage dealt.

Collector: A power based on soul collection. Capture entities in orbs, ride summoned mobs, and enter a shadow form to become invisible to enemies.

Wiki: https://sites.google.com/view/craftedsmagicspowers/home-page

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  • Capture d'écran 2026-03-15 144252.png
    Capture d'écran 2026-03-15 144252.png Capture d'écran 2026-03-15 144252.png

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