CraftEngine Client Mod

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CraftEngine Client Mod

By jhqwqmcOwner

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An optional companion client mod for the CraftEngine plugin, designed to enhance the client-side experience

Mod Loaders
Minecraft
26.3 26.2

About

Description

logo

Features

  • Supports vanilla block-editing commands such as /setblock, /fill, and others
  • WorldEdit support for editing single-player worlds
  • Axiom support for editing both single-player worlds and servers (see the Wiki for details)
  • Litematica support for viewing and saving correct custom blocks

Additionally, to improve the user experience, the mod provides:

  • When the server is running CraftEngine, disabling custom blocks in server and enabling cancelling block updates in the server on the client can resolve some visual issues
  • Disables the resource pack loading screen

How to Use

  1. Make sure the client’s server-side-blocks count is not lower than the server’s block.serverside-blocks value
  2. Launch the client and enable the custom blocks in server option in the mod menu

Notes

  • Before editing a single-player world, you need to join a server at least once with custom blocks in server enabled to load the correct visual properties, otherwise block appearance may be incorrect
  • If you build in single-player using this mod and later import the world to a server, you must enable chunk-system.sync-custom-blocks-on-chunk-load in the CraftEngine server configuration to ensure custom blocks are saved properly
  • Do not install other mods that register new blocks. Tools such as Axiom edit blocks using block state IDs, and mismatched registries between client and server can cause severe problems
  • Ensure the client and server are running the same Minecraft version