Create:Entity Control

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Create:Entity Control

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A simple Create attachment that enables custom block entity configurations and can be configured to fix certain exploits related to both the core Create mod and its add-ons.

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Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
CEC_v0.6.16.9_for_Create_v6.0.x_fabric
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

minecraft_title


Create: Entity Control ⚙️

—A simple Create add-on that allows for customizable block entity configurations!

—It also fixes many block entity bugs in Create and it's addons.


  1. Allows for highly customizable whitelists and blacklists

    You can decide for yourself what can be materialized and what can't, which prevents almost all copying bugs or crashes related to moving entities with the Create Bodies and their addons.

  2. Allows for highly customizable compression feedback 🔄

    Choosing to keep or destroy blocks. This can prevent almost all compression miners (this may be controversial, as compression miners lag servers but are more efficient than drills, considered a bug, yet beloved by players).

  3. Entity length detection 📏

    Allows configuring the maximum entity length, which can prevent excessively long structures that lag the server.

  4. Customizable maximum entity limit for blocks ⚠️

    Preventing most structures that only consist of certain blocks (e.g., 2048 drill panels (causing crashes), 2048 storage units (exploding when put in inventory), 2048 mechanical arms (do you enjoy lagging the server with my interaction functions?)).

  5. Experimental feature 🔬

    This mod adds an additional parameter, the stability coefficient, with a default value of 100 for each block. Different values can be set for each type of block to achieve interesting configurations (e.g., configuring the stability coefficient of each storage container based on grid count to prevent most NBT overflow or interaction lag. Additionally, this number can be negative; when set to a negative value, it can reduce the stability coefficient, allowing structures to accommodate more blocks. This can be integrated into packs to implement features like spaceship stability cores and spaceship walls that increase entity stability, allowing for larger structures).

  6. Note 🛑

    Experimental feature may slightly increase the computational load of entity updates.In fact, this is unavoidable, and if you are particularly concerned about these minor hitches, you can use the Show TPS function of the recommended mod Observerable to see the increase in these hitches.Also,the lag caused by mischievous players often far exceeds it, so whether to enable it is up to the server owner.

  7. **Note!**
       For save miner,EntityControl after v0.27 will give player a chance for miner. And they will ignore at first time.

minecraft_title


Create: Entity Control ⚙️

—A simple Create add-on that allows for customizable block entity configurations!

—It also fixes many block entity bugs in Create and it's addons.


  1. Allows for highly customizable whitelists and blacklists

    You can decide for yourself what can be materialized and what can't, which prevents almost all copying bugs or crashes related to moving entities with the Create Bodies and their addons.

  2. Allows for highly customizable compression feedback 🔄

    Choosing to keep or destroy blocks. This can prevent almost all compression miners (this may be controversial, as compression miners lag servers but are more efficient than drills, considered a bug, yet beloved by players).

  3. Entity length detection 📏

    Allows configuring the maximum entity length, which can prevent excessively long structures that lag the server.

  4. Customizable maximum entity limit for blocks ⚠️

    Preventing most structures that only consist of certain blocks (e.g., 2048 drill panels (causing crashes), 2048 storage units (exploding when put in inventory), 2048 mechanical arms (do you enjoy lagging the server with my interaction functions?)).

  5. Experimental feature 🔬

    This mod adds an additional parameter, the stability coefficient, with a default value of 100 for each block. Different values can be set for each type of block to achieve interesting configurations (e.g., configuring the stability coefficient of each storage container based on grid count to prevent most NBT overflow or interaction lag. Additionally, this number can be negative; when set to a negative value, it can reduce the stability coefficient, allowing structures to accommodate more blocks. This can be integrated into packs to implement features like spaceship stability cores and spaceship walls that increase entity stability, allowing for larger structures).

  6. Note 🛑

    Experimental feature may slightly increase the computational load of entity updates, but the lag caused by mischievous players often far exceeds it, so whether to enable it is up to the server owner.

  7. Note! For save miner,EntityControl after v0.27 will give player a chance for miner. And they will ignore at first time.


Screenshots

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  • shotcut 2025-05-02 104458.png
    shotcut 2025-05-02 104458.png shotcut 2025-05-02 104458.png
  • shotcut  2025-05-02 104419.png
    shotcut 2025-05-02 104419.png shotcut 2025-05-02 104419.png
  • shortcut2025-05-02 105105.png
    shortcut2025-05-02 105105.png shortcut2025-05-02 105105.png
  • shortcut 2025-05-02 105509.png
    shortcut 2025-05-02 105509.png shortcut 2025-05-02 105509.png
  • Experimental control parameters
    Experimental control parameters You can completely customize the stability influence coefficient of each block, which can achieve some interesting effects, such as the block with reduced coefficient, you can set a very small stress limit, but allow a certain number of reduced coefficien
  • Block Entity Extrusion Control
    Block Entity Extrusion Control Block entities are the most interesting part of Create, but its entity extrusion is often regarded as a bug, because the efficiency of extrusion is far greater than drill mining. This mod changes this fact. You can customize which blocks can be destroyed.
  • base control
    base control The length limit and number of special blocks are determined by configuration. Non-configured blocks are not affected.
  • Ops, watch out for lava.
    Ops, watch out for lava. The default config of the mod removes lava squeezing, so when solid blocks are placed into lava, they will burn (this can of course definitely be turned off in the config, just add minecraft:lava to ignore)

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Modrinth
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