Create: Extended Storage

Quick rating

Create: Extended Storage

No reviews yet

Expands default limit of Item Vault and Fluid Tank.

Storage & Organization
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.1
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Create: Extended Storage

⚠️ Important Note: If you only want the extended Fluid Tanks and Item Vaults without the new heating mechanics, please download Version 1.0. Version 1.1+ introduces new fuels and boiler mechanics to balance the gameplay.

Core Features

These features are available in all versions of the mod.

Extended Storage

This mod removes the standard size limits for multi-block, allowing you to build much larger Fluid Tanks and Item Vaults.

  • Fluid Tanks: Increase the maximum base size (Default 8, Configurable up to 64 blocks).
  • Item Vaults: Increase the maximum base size (Default 8, Configurable up to 64 blocks).

v1.1 Update: The Heat Expansion

I realized that while you could build massive tanks in the previous version, standart Blaze Burners couldn't generate enough heat to run boilers efficiently at those sizes. This update fixes that issue.

1. New Fuels.

To match the increased storage capacity, i added two new fuel items:

  • Luxury Blaze Cake: Upgrades the burner to Ultra heat level.
  • Miniature Galaxy: Upgrades the burner to Cosmic heat level.

2. Limitless Boiler.

In this update i added fuels and in previous version we got larger blocks but we forgot the "Level Cap" and in this update i removed that.

With the new fuels, your boilers will be more efficient.

  • Ultra & Cosmic Heat Level: These tiers doesn't do anything but upgrading blaze burner level. (I have plan to add custom recipes for more automation)
  • New version's purpose: This version ensures you can generate enough heat level to produce more Stress Units. (su)

Configuration

You can edit the limits in serverconfig/createextendedstorage-server.toml. Below are the default values:

[storage]
	#Range: 1 ~ 64
	maxFluidTankSize = 8
	#Range: 1 ~ 64
	maxItemVaultSize = 8

[blazeBurner]
	#Range: 100 ~ 32000
	luxuryBlazeCakeBurnTime = 3200
	#Range: 100 ~ 20000000
	miniatureGalaxyBurnTime = 144000
	#Range: 1 ~ 20
	ultraBoilerHeatLevel = 5
	#Range: 1 ~ 20
	cosmicBoilerHeatLevel = 15

Requirements

  • Create Mod (6.0.8)

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works