Create: Fluid

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Create: Fluid

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Enhance fluid logistics and processing system for Create

Industrial
Create-focused
Alchemy & Potions
Player Transport
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Minecraft

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CurseForge logo CurseForge Modrinth
No longer available on Modrinth

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Project Details

Type
Mod
Latest Version
Create Fluid 2.1.5 Neoforge 1.21.1
Authors
CurseForge
Modrinth

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About

Description

Create: Fluid

Welcome to Create Fluid 2.0.0!

This mod is designed to enhance the fluid logistics and processing system for the Create mod.

✨Core Features

Mechanical Pipette:  A Mechanical Arm for fluids, automatically extracts and injects between containers.

Conductor's Baton: A versatile tool for configuring interaction points for the Mechanical Arm, Mechanical Pipette, Ejector Depot, Postbox and Frogport. Right-clicking with the baton enters "conducting mode," allowing you to highlight and adjust interaction points without removal.

Centrifugal Pump:  Transports further and faster than Mechanical Pumps, encasable with Copper Casing.

Copper Tap: Draws fluid from behind to fill Cauldrons, Basins, or perform spout processing below.

Can Filler & Copper Can & Fluid Manifest: Packages fluid into Copper Cans for logistics; only Can Fillers can unpack.

Fluid Atomizer: Uses stored fluid as a fan catalyst for bulk processing, also expels potion clouds.

Communicating Vessel: Connects adjacent containers without power, automatically balances fluid levels.

Gutter Outlet: Collects fluid, rain, snow, and dripping lava above, or drains to containers below. 

Redstone Valve & Triple Valve: Fluid valves and junctions controlled by redstone signals.

Fluid Interface: A proxy block for direct interaction with adjacent fluid containers.

Smart Fluid Interface:  Advanced interface with filtering to restrict which fluids may pass.

New Fan Catalysts:  Powder Snow, Quicksand, Slime Fluid, Haunting Fluid, and Smoking Fluid for bulk processing.

Honeycomb Mold: Used in honeycomb compacting recipes, enabling specialized fluid-based crafting processes.

If you have any suggestions, feel free to chat with us on discord: https://discord.gg/QTkadxUfK

Also glad if you would like to provide translation for our mod: Create-Fluid translation project on Crowdin

If you have issues about this mod, here is the github link: https://github.com/adonis-baffin/CreateFluid

This project is a mixed-license project. Original code is MIT. Portions derived from CreateFluidLogistics remain under BSD-3-Clause. Only the fan-processing related files derived from Create: Dragons Plus remain under LGPL-3.0-or-later. Full notices and bundled license texts are included in the distributed jar and source jar.

Create: Fluid

Welcome to Create Fluid 2.0.0!

This mod is designed to enhance the fluid logistics and processing system for the Create mod.

Core Features

Mechanical Pipette: A Mechanical Arm for fluids, automatically extracts and injects between containers.

Conductor's Baton: A versatile tool for configuring interaction points for the Mechanical Arm, Mechanical Pipette, Ejector Depot, Postbox and Frogport. Right-clicking with the baton enters "conducting mode," allowing you to highlight and adjust interaction points without removal.

Centrifugal Pump: Transports further and faster than Mechanical Pumps, encasable with Copper Casing.

Copper Tap: Draws fluid from behind to fill Cauldrons, Basins, or perform spout processing below.

Can Filler & Copper Can & Fluid Manifest: Packages fluid into Copper Cans for logistics; only Can Fillers can unpack.

Fluid Atomizer: Uses stored fluid as a fan catalyst for bulk processing, also expels potion clouds.

Communicating Vessel: Connects adjacent containers without power, automatically balances fluid levels.

Gutter Outlet: Collects fluid, rain, snow, and dripping lava above, or drains to containers below. 

Redstone Valve & Triple Valve: Fluid valves and junctions controlled by redstone signals.

Fluid Interface: A proxy block for direct interaction with adjacent fluid containers.

Smart Fluid Interface: Advanced interface with filtering to restrict which fluids may pass.

New Fan Catalysts: Powder Snow, Quicksand, Slime Fluid, Haunting Fluid, and Smoking Fluid for bulk processing.

Honeycomb Mold: Used in honeycomb compacting recipes, enabling specialized fluid-based crafting processes.

If you have any suggestions, feel free to chat with us on discord: https://discord.gg/QTkadxUfK

Also glad if you would like to provide translation for our mod: https://crowdin.com/profile/adonis-baffin

If you have issues about this mod, here is the github link: https://github.com/adonis-baffin/CreateFluid

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~970,000
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~860,000
Modrinth
~100,000
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Modrinth
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Modrinth
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