Create : Gravity
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๐ Turns the Ender into the Moon
Themed around space exploration, including traveling to other planets, building spaceships, and surviving in outer space environments.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Contains enhancements to the End dimension, expanding on existing features or adding entirely new ones.
Includes gameplay revolving around space travel and planets.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
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Description

Create : Gravity is a simple Create addon, turning the End Dimension into something more Moon-themed with 2 simple tweaks
Functionality
This mod allows you to make certain biomes (and therefor dimensions):
- Not have oxygen (if you run out of air, you will take damage)
- Have low gravity
By default these two functionalities will be applied to biomes of the end dimension
Configuration
Biomes can be configured as low oxygen and / or low gravity biome, for example:
minecraft:plains;75;-0.3- or
#forge:is_hot;;-0.8(uses the default oxygen factor of100) - or
terralith:alpha_islands;100;(uses the default gravity factor of-0.8)
The Oxygen factor has to be above or equal to 0 (a value of 0 will disable the logic for said biome)
- Higher values will cause the oxygen to deplete at a lower rate
The Gravity factor has to be between -1 (will disable gravity entirely) or 0 (disables gravity logic for said biome)
In addition, the following things can be configured as well:
- Amount of damage and the rate at which the player does get damaged
- Whether wearing a diving helmet is required to make the backtank functional (i.e. use the air supply)
- The rate at which the player loses oxygen (this will always be slower if a player is wearing a diving helmet)
- The rate at which the backtank air supply gets depleted
Datapack
Item tags
create_gravity:anti_low_gravity_boots: Will disable the gravity effect of said biome (when worn in the boots equipment slot)- Contains
create:copper_diving_bootsandcreate:netherite_diving_bootsby default
- Contains
create_gravity:diving_helmets: Will decrease the rate at which oxygen drains (when worn in the helmet slot)- Contains
create:copper_diving_helmetandcreate:netherite_diving_helmetby default
- Contains
create_gravity:backtanks: The logic will look for an NBT entry ofAir(when worn in the chest slot)- Contains
create:copper_backtankandcreate:netherite_backtankby default - If present and the value is above
1it will be decreased by1, supply oxygen and the oxygen damage ticks will reset - If no backtank is equipped the oxygen damage ticks will increase and once they reach the configured value (default is
60) then the player will take damage - By default, the
Createbacktanks will have this tag - though you can add other items and handle the addition of this tag yourself
- Contains
Entity Type tags
create_gravity:low_gravity_blacklist: Will cause the entity to not be affected by the gravity change (contains#forge:bossesby default)
Compatibility
The mod should be compatible with some other space suits mods (Futurepack and Space Dimensions suits seems to be working)
No explicit compatibility has been made so far (might be the case in the future)
Social

Create : Gravity is a simple Create addon, turning the End Dimension into something more Moon-themed with 2 simple tweaks
Functionality
This mod allows you to make certain biomes (and therefor dimensions):
- Not have oxygen (if you run out of air, you will take damage)
- Have low gravity
By default these two functionalities will be applied to biomes of the end dimension
Configuration
Biomes can be configured as low oxygen and / or low gravity biome, for example:
minecraft:plains;75;-0.3- or
#forge:is_hot;;-0.8(uses the default oxygen factor of100) - or
terralith:alpha_islands;100;(uses the default gravity factor of-0.8)
The Oxygen factor has to be above or equal to 0 (a value of 0 will disable the logic for said biome)
- Higher values will cause the oxygen to deplete at a lower rate
The Gravity factor has to be between -1 (will disable gravity entirely) or 0 (disables gravity logic for said biome)
In addition, the following things can be configured as well:
- Amount of damage and the rate at which the player does get damaged
- Whether wearing a diving helmet is required to make the backtank functional (i.e. use the air supply)
- The rate at which the player loses oxygen (this will always be slower if a player is wearing a diving helmet)
- The rate at which the backtank air supply gets depleted
Datapack
Item tags
create_gravity:anti_low_gravity_boots: Will disable the gravity effect of said biome (when worn in the boots equipment slot)- Contains
create:copper_diving_bootsandcreate:netherite_diving_bootsby default
create_gravity:diving_helmets: Will decrease the rate at which oxygen drains (when worn in the helmet slot)- Contains
create:copper_diving_helmetandcreate:netherite_diving_helmetby default
- Contains
create_gravity:backtanks: The logic will look for an NBT entry ofAir(when worn in the chest slot)- Contains
create:copper_backtankandcreate:netherite_backtankby default - If present and the value is above
1it will be decreased by1, supply oxygen and the oxygen damage ticks will reset - If no backtank is equipped the oxygen damage ticks will increase and once they reach the configured value (default is
60) then the player will take damage - By default, the
Createbacktanks will have this tag - though you can add other items and handle the addition of this tag yourself
- Contains
- Contains
Entity Type tags
create_gravity:low_gravity_blacklist: Will cause the entity to not be affected by the gravity change (contains#forge:bossesby default)
Compatibility
The mod should be compatible with some other space suits mods (Futurepack and Space Dimensions suits seems to be working)
No explicit compatibility has been made so far (might be the case in the future)
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