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Create: Immersive Tacz Integration
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This mod adds an immersive way to use Tacz into your Create playthrough using Create Armorer and new items and recipes!
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around Victorian-era technology (steampunk) or early 20th-century technology (dieselpunk) with a retro-futuristic twist.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Fast paced gameplay that involves guns, with a focus on combat.
Features machines that process raw materials or automation processes.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Introduces new weapons, which may add unique mechanics or abilities.
Adds extra features or content to an existing mod.
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Must be installed on both the client and the server.
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Installation guide (Very important)
(If you're using a version of tacz older than 1.14, some folders are in .minecraft/config/tacz)
- Install the latest version of Forge or NeoForge.
- Install Create version 0.5.1.f or above.
- Install Timeless and Classics Zero if you use Forge or [UNOFFICIAL] TaCZ NeoForge Port if you use NeoForge.
- Start Minecraft so Timeless and Classics Zero can create its directories.
- Install Create Amorer and place the .zip file in .minecraft/tacz.
- Install this mod into the mod folder.
Optional steps to remove the TaCZ recipes of the gun bench (recommended)
- Change the DefaultPackDebug option of minecraft/tacz/tacz-pre.toml to true
- Go to .minecraft/tacz and open the create armorer zip you downloaded (you can use winrar). Delete the recipes folder in data/create_armorer/recipes
Extra step to delete all the vanilla workbench recipes
- Go to .minecraft/tacz/tacz_default_gun/data/tacz and delete the recipes folder
Looking for more gun pack integrations? Check out this add-on for Immersive Armorer!
This mod adds ways to craft and automate the guns, ammo and attachments from Create Amorer into an immersive Create experience.
Now the recipes of the guns are more realistic and the ammo can be manufactured in mass!
Only the Create Armorer Weapons are meant to be used, since they're the most fit for a create playthrough.
New Gun Parts!
New items were added to serve as intermediary steps when crafting the weapons.
Gun Barrel

Trigger Mechanism

Firing mechanism

New Gun Recipes!
Since the TaCZ weapons are really powerfull compared to your usual minecraft and create weaponry, the recipes have been balanced using the new gun parts. Now you will need to have a components like precision mechanisms and mechanical crafters to craft them.
New "Torque" Revolver Recipe

New "Stress" Auto Pistol recipe
New "Clockwork" Sniper recipe

New "Classical M1" Semi Rifle recipe

New "Crane" Assault Rifle recipe

New "Roller" Assault Rifle recipe

New "Stone" Shotgun recipe

New "Bearing" Shotgun recipe
New "Crank" SMG recipe
New "Devastator" Grenade Launcher recipe

New "Salamander" Shoudler-fired 40mm Field Gun recipe

New "Flywheel" Machine Gun recipe

New "Atomic Breaker" Melee Weapon recipe
(Weapon removed in newer versions)

New "Wrench" Melee Weapon recipe

New Gun Attachment Recipes!
A gun isn't complete without a few attachments, so more recipes have been added to make them.

















New Ammo Casings!
The ammo casings are made by sawing brass plates. You can put a filter with the casing of your choice using JEI to make it cut the sheets into that type.

New Fluids!
Gunpowder can now be stored in tanks as fluids and used in the different recipes. If you have Create Big Cannons installed, you can also store Nitropowder, which is more efficient than gunpowder at making primers.

New Ammo Recipes!
To craft the ammo, primers are needed. These are made by injecting gunpowder or nitropowder into andesite casings.


Now that you have the primers, you can insert them into the casings and filll them up with gunpowder to craft you ammo type of choice.

Normally, Create doesn't have a recipe to automate brass, so remember to have the appropriate mining infrastructure when trying to make your new gun factories.
This mod has been primarily made for personal use, but if you have any suggestions about changes that should be made feel free to suggest them!
FAQ
Q: There's an error when I launch the game.
A: Try updating forge to a newer verison.
Q: When i use the saw it crafts something else.
A: That means there's another mod with the same recipe. Use a filter in the saw so it only outputs what you need.
This mod has been primarily made for personal use, but if you have any suggestions about changes that should be made feel free to suggest them!
Check out my other mods!
Want to report bugs, share reviews, suggest features and get updates about the game? Join our official discord channel!
If you enjoy this mod and want to support its development, donations are greatly appreciated ❤️
Installation guide (Very important)
(If you're using a version of tacz older than 1.14, some folders are in .minecraft/config/tacz)
- Install the latest version of Forge or NeoForge.
- Install Create version 0.5.1.f or above.
- Install Timeless and Classics Zero if you use Forge or [UNOFFICIAL] TaCZ NeoForge Port if you use NeoForge.
- Start Minecraft so Timeless and Classics Zero can create its directories.
- Install Create Amorer and place the .zip file in .minecraft/tacz.
- Install this mod into the mod folder.
Optional steps to remove the TaCZ recipes of the gun bench (recommended)
- Change the DefaultPackDebug option of minecraft/tacz/tacz-pre.toml to true
- Go to .minecraft/tacz and open the create armorer zip you downloaded (you can use winrar). Delete the recipes folder in data/create_armorer/recipes
Extra step to delete all the vanilla workbench recipes
- Go to .minecraft/tacz/tacz_default_gun/data/tacz and delete the recipes folder
Looking for more gun pack integrations? Check out this add-on for Immersive Armorer!
This mod adds ways to craft and automate the guns, ammo and attachments from Create Amorer into an immersive Create experience.
Now the recipes of the guns are more realistic and the ammo can be manufactured in mass!
Only the Create Armorer Weapons are meant to be used, since they're the most fit for a create playthrough.
New Gun Parts!
New items were added to serve as intermediary steps when crafting the weapons.
Gun Barrel

Trigger Mechanism

Firing mechanism

New Gun Recipes!
Since the TaCZ weapons are really powerfull compared to your usual minecraft and create weaponry, the recipes have been balanced using the new gun parts. Now you will need to have a components like precision mechanisms and mechanical crafters to craft them.
New "Torque" Revolver Recipe

New "Stress" Auto Pistol recipe
New "Clockwork" Sniper recipe

New "Classical M1" Semi Rifle recipe

New "Crane" Assault Rifle recipe

New "Roller" Assault Rifle recipe

New "Stone" Shotgun recipe

New "Bearing" Shotgun recipe
New "Crank" SMG recipe
New "Devastator" Grenade Launcher recipe

New "Salamander" Shoudler-fired 40mm Field Gun recipe

New "Flywheel" Machine Gun recipe

New "Atomic Breaker" Melee Weapon recipe
(Weapon removed in newer versions)

New "Wrench" Melee Weapon recipe

New Gun Attachment Recipes!
A gun isn't complete without a few attachments, so more recipes have been added to make them.

















New Ammo Casings!
The ammo casings are made by sawing brass plates. You can put a filter with the casing of your choice using JEI to make it cut the sheets into that type.

New Fluids!
Gunpowder can now be stored in tanks as fluids and used in the different recipes. If you have Create Big Cannons installed, you can also store Nitropowder, which is more efficient than gunpowder at making primers.

New Ammo Recipes!
To craft the ammo, primers are needed. These are made by injecting gunpowder or nitropowder into andesite casings.


Now that you have the primers, you can insert them into the casings and filll them up with gunpowder to craft you ammo type of choice.

Normally, Create doesn't have a recipe to automate brass, so remember to have the appropriate mining infrastructure when trying to make your new gun factories.
This mod has been primarily made for personal use, but if you have any suggestions about changes that should be made feel free to suggest them!
FAQ
Q: There's an error when I launch the game.
A: Try updating forge to a newer verison.
Q: When i use the saw it crafts something else.
A: That means there's another mod with the same recipe. Use a filter in the saw so it only outputs what you need.
This mod has been primarily made for personal use, but if you have any suggestions about changes that should be made feel free to suggest them!
Check out my other mods!
Want to report bugs, share reviews, suggest features and get updates about the game? Join our official discord channel!
If you enjoy this mod and want to support its development, donations are greatly appreciated ❤️
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