Create: Irradiated

Quick rating

Create: Irradiated

No reviews yet

Adds radioactive materials to the Create mod!

Industrial
Post-Apocalyptic
Tech
Automation & Processing
Create-focused
Ores & Resources
Biomes
Custom Weapons
Custom Armor
Custom Tools
MCreator
Mod Addon
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Create: Irradiated v1.04 (1.20.1 release)
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

description_1f8038c2-b0a2-48f0-b6d4-2e40f418cd9b.png


I highly recommend downloading JEI/REI or this mod might be a little confusing.

ABOUT:

Create: Irradiated adds Uranium Chunks, Thorium Chunks and Plutonium Chunks to the Create mod! They drop from Radioactive Ore (70% chance Uranium, 25% chance Thorium, 5% chance Plutonium). These ores can be found in the Toxic Wasteland biome.
The new ores can be crushed and then mixed in a superheated mixer with Chromatic Compound (Heated mixer: Polished Rose Quartz, Glowstone Dust, Powdered Obsidian) and a diamond to make their refined variants.


Refined Uranium can be used to make tools and a medallion that gives Speed I when it is in a player's inventory. It is also used in Hazmat Armor along with Refined Thorium and Refined Plutonium. Uranium tools are much better than Netherite, but not insanely overpowered. Refined Thorium can make a medallion which gives Health Boost I, also used for Hazmat Armor. Refined Plutonium can make a medallion which gives Strength II.


The radioactive chunks can be superheated in a mixer to get 500mB of Molten Uranium/Thorium/Plutonium, which can be spouted into a bucket. Each apple gives better effects than the last, but they all give Regeneration, Health Boost and more. (REMOVED IN 1.02)

When these liquids are placed in the world, any entity that steps in them will receive Radiation (Uranium = I, Thorium = II, Plutonium = III) for as long as they stand in it. Useful for traps or mob farms!

Rubber has also been added. Mix in a heated mixer 5 logs and 500mB of water to make 500mB of Molten Sap. 100mB of Molten Sap and a slimeball makes 1 Sap. Sap can then be blasted with bulk blasting or a blast furnace to make Rubber. Rubber is then pressed into sheets and can be used with the other refined materials to make Hazmat Armor. Hazmat Armor is better than Netherite and protects you from the Radiation effect.

The Radiation effect is an effect that you receive when holding Uranium (Radiation I), Thorium (Radiation II) or Plutonium (Radiation III) and is an effect that passively deals 1 damage (half a heart) every second.

ADDED IN 1.02: Refined Uranium can be used to make a Nuke, which has the power of 25 TNT. The Nuke can be lit with a flint and steel and takes 15 seconds to explode, giving you enough time to escape, which you better hope you do.

REMOVED IN 1.02: With 500mB of the liquids can be spouted onto an apple, making their respective apple types (Uranium Apple, Thorium Apple, Plutonium Apple).

I hope you enjoy the mod, as it is my first one and took many struggling hours to make!

If you find any bugs, make a comment and I'll check it out!

Create: Irradiated

I highly recommend downloading JEI/REI or this mod might be a little confusing.

ABOUT:

Create: Irradiated adds Uranium Chunks, Thorium Chunks and Plutonium Chunks to the Create mod! They drop from Radioactive Ore (70% chance Uranium, 25% chance Thorium, 5% chance Plutonium). These ores can be found in the Toxic Wasteland biome. The new ores can be crushed and then mixed in a superheated mixer with Chromatic Compound (Heated mixer: Polished Rose Quartz, Glowstone Dust, Powdered Obsidian) and a diamond to make their refined variants. Refined Uranium can be used to make tools and a medallion that gives Speed I when it is in a player's inventory. It is also used in Hazmat Armor along with Refined Thorium and Refined Plutonium. Uranium tools are much better than Netherite, but not insanely overpowered. Refined Thorium can make a medallion which gives Health Boost I, also used for Hazmat Armor. Refined Plutonium can make a medallion which gives Strength II. The radioactive chunks can be superheated in a mixer to get 500mB of Molten Uranium/Thorium/Plutonium, which can be spouted into a bucket. Each apple gives better effects than the last, but they all give Regeneration, Health Boost and more. When these liquids are placed in the world, any entity that steps in them will receive Radiation (Uranium = I, Thorium = II, Plutonium = III) for as long as they stand in it. Useful for traps or mob farms! Rubber has also been added. Mix in a heated mixer 5 logs and 500mB of water to make 500mB of Molten Sap. 100mB of Molten Sap and a slimeball makes 1 Sap. Sap can then be blasted with bulk blasting or a blast furnace to make Rubber. Rubber is then pressed into sheets and can be used with the other refined materials to make Hazmat Armor. Hazmat Armor is better than Netherite and protects you from the Radiation effect.

The Radiation effect is an effect that you receive when holding Uranium (Radiation I), Thorium (Radiation II) or Plutonium (Radiation III) and is an effect that passively deals 1 damage (half a heart) every second.

ADDED IN 1.02: Refined Uranium can be used to make a Nuke, which has the power of 25 TNT. The Nuke can be lit with a flint and steel and takes 15 seconds to explode, giving you enough time to escape, which you better hope you do.

REMOVED IN 1.02: With 500mB of the liquids can be spouted onto an apple, making their respective apple types (Uranium Apple, Thorium Apple, Plutonium Apple).

I hope you enjoy the mod, as it is my first one and took many struggling hours to make!

If you find any bugs, make a comment and I'll check it out!

Screenshots

Gallery

  • Nuclear Bomb
    Nuclear Bomb The result of a Nuke against a pillager outpost.
  • All Items
    All Items Every item and block added in the mod.
  • Molten Uranium, Thorium, Plutonium
    Molten Uranium, Thorium, Plutonium Using Creative Crates, automated Molten Uranium, Thorium and Plutonium.
  • All Items
    All Items All Items/blocks added with the mod (Medallion textures outdated)

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~100,000
Total Downloads
CurseForge
~99,000
Modrinth
~7,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works