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Create: Nowheel
A lightweight optimization mod for Create, unifying Flywheel and Entity Culling to improve frame rates, reduce micro-stutter, and fix bugs
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Runs entirely on the client. Works on vanilla servers.
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Nowheel
Nowheel is a simple and lightweight optimization mod for Create, unifying Flywheel and Entity Culling to improve frame rates, reduce micro-stutter, and fix bugs.
New in 2.0: Pop-in and hitches should now be fully gone for most configurations!(Note: Indirect Flywheel is needed for this optimization. Colorwheel 1.3+ is needed if you are using shaders but other versions work)
Nowheel increases performance by improving how Create handles machines that are not visible to the player. This effect is greatly amplified in bigger factories where not many machines are actually visible.
Some of the optimizations that could impact visual fidelity or could have issues are disabled by default.
Enabling these optimizations in the mod's config should generally be pretty harmless and provide a nice little performance improvement without sacrificing much. Please report any issues that you experience with these options enabled.


- World: Just Create SMP S1
- Flywheel backends are flywheel:indirect for no shaders and colorwheel:indirect for shaders (Colorwheel 1.3.0 beta3)
- Tick Culling and Distance Culling are enabled, render distance is at 16
Nowheel fixes an Entity Culling + Sable bug where players sometimes visually disappear on simulated contraptions

This mod is built on and requires Entity Culling
Create is also required (obviously)
Colorwheel is HIGHLY recommended if you use shaders
Credits
Belt and Chain conveyor AABBs are taken from Create Smart Bounds.
Nowheel
Nowheel is a simple and lightweight optimization mod for Create, unifying Flywheel and Entity Culling to improve frame rates, reduce micro-stutter, and fix bugs.
New in 2.0: Pop-in and hitches should now be fully gone for most configurations!(Note: Indirect Flywheel is needed for this optimization. Colorwheel 1.3+ is needed if you are using shaders but other versions work)
Nowheel increases performance by improving how Create handles machines that are not visible to the player. This effect is greatly amplified in bigger factories where not many machines are actually visible.
Some of the optimizations that could impact visual fidelity or could have issues are disabled by default.
Enabling these optimizations in the mod's config should generally be pretty harmless and provide a nice little performance improvement without sacrificing much. Please report any issues that you experience with these options enabled.


- World: Just Create SMP S1
- Flywheel backends are flywheel:indirect for no shaders and colorwheel:indirect for shaders (Colorwheel 1.3.0 beta3)
- Tick Culling and Distance Culling are enabled, render distance is at 16
Nowheel fixes an Entity Culling + Sable bug where mobs and players sometimes visually disappear on simulated contraptions

This mod is built on and requires Entity Culling
Create is also required (obviously)
Colorwheel is HIGHLY recommended if you use shaders
Credits
Belt and Chain conveyor AABBs are taken from Create Smart Bounds.
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