Create: Numismatics Advancement Seeker

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Create: Numismatics Advancement Seeker

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Gain Create: Numismatics currencies from completing advancements!

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Type
Mod
License
MIT License
Latest Version
Create: Numismatics Advancement Seeker 0.5.0.jar
Authors
CurseForge
Modrinth

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Description

Welcome to Create: Numismatics Advancement Seeker!

In this mod, you will gain Create: Numismatics Coins for completing advancements inside the game! This will be extra suitable for servers as this adds a dynamic way for currencies to be gradually introduced into the server economy. 

This mod will give rewards for completing vanilla advancements, Create mod advancments, Create: Numismatics advancements, and custom advancements added by this mod. No reward will be given for any other mods by Default. This can be changed in config. 

Another way to gain coins is by simply playing! (This can be disabled in config) By default, you will be rewarded with 1 sprocket for every 1h played.

Mod Showcase:


Server Economy

There are 3 types of advancements in the game: Task, Goal, and Challenge. 

When completing a 'Task' advancement, which will be most advancements in the game like 'Stone Age', 1 Sprocket will be given to the player. 

When completing a 'Goal' advancement, which will only be limited number of advancements like 'Sky's the Limit', 1 Cog will be given to the player. 

When completing a 'Challenge' advancement, which will only be limited number of advancements like 'Cover Me in Debris', 1 Crown will be given to the player.

But these are only default values, the type of coin as well as the amount can be easily configured in config.

Playtime Rewards

Players will also be rewarded for playing. By default, players will be given 1 Sprocket for every hour played. This helps keep the server economy growing and keep player engaged with the system. This system can be fully disabled in config. 


Config

This mod also includes a config file that can be used to customise the amount and type of coin given for each type of advancements. Although the maximum for amount is set to 8192, it is not recommended as the amount of item produced can lag servers and worlds. If you wise to change the coin type, ensure the name matches the item id in lower case, or no items will be dropped. 

Using the config file, players can also disable the playtime reward, change the time interval between reward, the reward type, and the reward amount.

Furthermore, you can also enable More/All mods in your modpack to give rewards when completing an advancement. You can enable All mods by simplely changing allow_all_namespace to true. You can also add individual mods to allowed_namespace. Just make sure you type the exact mod namespace, seperated with commas, and leave no spaces.

Welcome to Create: Numismatics Advancement Seeker!

In this mod, you will gain Create: Numismatics Coins for completing advancements inside the game! This will be extra suitable for servers as this adds a dynamic way for currencies to be gradually introduced into the server economy.

This mod will give rewards for completing vanilla advancements, Create mod advancments, Create: Numismatics advancements, and custom advancements added by this mod. No reward will be given for any other mods by Default. This can be changed in config.

Another way to gain coins is by simply playing! (This can be disabled in config) By default, you will be rewarded with 1 sprocket for every 1h played.

Mod Showcase

Server Economy

There are 3 types of advancements in the game: Task, Goal, and Challenge.

When completing a 'Task' advancement, which will be most advancements in the game like 'Stone Age', 1 Sprocket will be given to the player.

When completing a 'Goal' advancement, which will only be limited number of advancements like 'Sky's the Limit', 1 Cog will be given to the player.

When completing a 'Challenge' advancement, which will only be limited number of advancements like 'Cover Me in Debris', 1 Crown will be given to the player.

But these are only default values, the type of coin as well as the amount can be easily configured in config.

Playtime Rewards

Players will also be rewarded for playing. By default, players will be given 1 Sprocket for every hour played. This helps keep the server economy growing and keep player engaged with the system. This system can be fully disabled in config.

Config

This mod also includes a config file that can be used to customise the amount and type of coin given for each type of advancements. Although the maximum for amount is set to 8192, it is not recommended as the amount of item produced can lag servers and worlds. If you wise to change the coin type, ensure the name matches the item id in lower case, or no items will be dropped.

Using the config file, players can also disable the playtime reward, change the time interval between reward, the reward type, and the reward amount.

Furthermore, you can also enable More/All mods in your modpack to give rewards when completing an advancement. You can enable All mods by simplely changing allow_all_namespace to true. You can also add individual mods to allowed_namespace. Just make sure you type the exact mod namespace, seperated with commas, and leave no spaces.

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~10,000
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~6,000
Modrinth
~3,000
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CurseForge
Modrinth
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