Create: Pipe Connector
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Create: Pipe Connector removes the tedious part of routing Create fluid pipes. Select two pipes and the mod fills the shortest valid route between them, so you can build faster and with less manual placement.
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Description
Create: Pipe Connector
Build Create fluid pipe routes faster: preview the path, adjust it, and place it in one action.
A utility addon for Create.
What Is It?
Create: Pipe Connector adds a dedicated pipe-connection mode for Create fluid pipes.
Instead of placing long pipe lines block by block, you select a start point, aim where the route should go, preview the result, and confirm once. The addon can also add pumps, casing, and glass pipe styling while showing material requirements before placement.
Main Features
- Ghost preview: See the route before spending items.
- Smart routing: Finds a valid path around obstacles.
- Anchors: Add waypoints to force turns or guide the route.
- Radial menu: Change route style, pumps, flow direction, casing, and pipe style.
- Survival checks: Shows required/available materials and blocks placement if items are missing.
- Create wrench shortcut: Toggle straight pipe segments between default and glass style.
Supported Create Blocks
The connector places and routes:
create:fluid_pipe
Optional features use:
create:mechanical_pumpcreate:glass_fluid_pipecreate:copper_casingcreate:encased_fluid_pipe
create:smart_fluid_pipe is intentionally not used as a route pipe because it is a filtering pipe, not a normal connector pipe.
Default Controls
| Action | Default |
|---|---|
| Toggle Connector Pipe mode | B |
| Start / confirm route | Right-click |
| Open radial menu | N |
| Add anchor | C |
| Lock preview target / freecam-style planning | Left Alt |
| Cancel current route | Left-click |
Extra shortcuts for pump mode, pump direction, casing, glass style, manual pumps, and undo actions are available in Minecraft's Controls menu but are unassigned by default. You can use the radial menu instead, or bind them yourself.
Quick Start
- Press
Bto enable Connector Pipe mode. - Hold a
create:fluid_pipein either hand. - Right-click a reachable block or pipe face to start.
- Move your crosshair to preview the route.
- Optional: press
Cto add anchors. - Optional: press
Left Altto lock the preview target while moving. - Optional: press
Nto open the radial menu. - Right-click again to place the route.
- Left-click during preview to cancel only the current route.
- Press
Bagain to leave Connector Pipe mode.
Radial Menu Options
- Route: Auto, horizontal first, vertical first, X first, Z first, or avoid vertical.
- Pumps: Off, efficient spacing, or safer shorter spacing.
- Flow: Normal or reversed automatic pump direction.
- Casing: No casing, manual casing marks, or full-route casing.
- Style: Default pipes or glass straight sections.
Tip: Avoid vertical is useful for natural terrain, but very long or complex routes can be heavier than the other route modes.
Survival Materials
The HUD shows material counts as:
required/available
If a route needs more items than you have, missing preview pieces are tinted red and placement is blocked.
Copper casing works like Create: you only need at least one create:copper_casing in your inventory to apply casing. It is not consumed per pipe.
Requirements
- Minecraft:
1.21.1 - Loader:
NeoForge - NeoForge:
21.1.219or compatible - Create:
6.0.10-280or compatible - Java:
21
Modpack Notes
- Install on both client and server.
- Requires Create at runtime.
- No extra runtime dependencies beyond Minecraft, NeoForge, and Create.
- Current NeoForge version:
1.0.0. - This is still beta software, so route edge cases can happen. Screenshots help a lot when reporting bugs.
Feedback
If you find a bug, please report it with:
- Minecraft version
- NeoForge version
- Create version
- Mod version
- Screenshot or short video if possible
- A brief explanation of the route or action that caused the issue
::git-create-branch{cwd="D:\dev\proyecto-mc\_WIP\CreateAutotubes" branch="dev/neoforge"}
::git-push{cwd="D:\dev\proyecto-mc\_WIP\CreateAutotubes" branch="dev/neoforge"}
Create: Pipe Connector
Build Create fluid pipe routes faster: preview the path, adjust it, and place it in one action.
A utility addon for Create.
What Is It?
Create: Pipe Connector adds a dedicated pipe-connection mode for Create fluid pipes.
Instead of placing long pipe lines block by block, you select a start point, aim where the route should go, preview the result, and confirm once. The addon can also add pumps, casing, and glass pipe styling while showing material requirements before placement.
Main Features
- Ghost preview: See the route before spending items.
- Smart routing: Finds a valid path around obstacles.
- Anchors: Add waypoints to force turns or guide the route.
- Radial menu: Change route style, pumps, flow direction, casing, and pipe style.
- Survival checks: Shows required/available materials and blocks placement if items are missing.
- Create wrench shortcut: Toggle straight pipe segments between default and glass style.
Supported Create Blocks
The connector places and routes:
create:fluid_pipe
Optional features use:
create:mechanical_pumpcreate:glass_fluid_pipecreate:copper_casingcreate:encased_fluid_pipe
create:smart_fluid_pipe is intentionally not used as a route pipe because it is a filtering pipe, not a normal connector pipe.
Default Controls
| Action | Default |
|---|---|
| Toggle Connector Pipe mode | B |
| Start / confirm route | Right-click |
| Open radial menu | N |
| Add anchor | C |
| Lock preview target / freecam-style planning | Left Alt |
| Cancel current route | Left-click |
Extra shortcuts for pump mode, pump direction, casing, glass style, manual pumps, and undo actions are available in Minecraft's Controls menu but are unassigned by default. You can use the radial menu instead, or bind them yourself.
Quick Start
- Press
Bto enable Connector Pipe mode. - Hold a
create:fluid_pipein either hand. - Right-click a reachable block or pipe face to start.
- Move your crosshair to preview the route.
- Optional: press
Cto add anchors. - Optional: press
Left Altto lock the preview target while moving. - Optional: press
Nto open the radial menu. - Right-click again to place the route.
- Left-click during preview to cancel only the current route.
- Press
Bagain to leave Connector Pipe mode.
Radial Menu Options
- Route: Auto, horizontal first, vertical first, X first, Z first, or avoid vertical.
- Pumps: Off, efficient spacing, or safer shorter spacing.
- Flow: Normal or reversed automatic pump direction.
- Casing: No casing, manual casing marks, or full-route casing.
- Style: Default pipes or glass straight sections.
Tip: Avoid vertical is useful for natural terrain, but very long or complex routes can be heavier than the other route modes.
Survival Materials
The HUD shows material counts as:
required/available
If a route needs more items than you have, missing preview pieces are tinted red and placement is blocked.
Copper casing works like Create: you only need at least one create:copper_casing in your inventory to apply casing. It is not consumed per pipe.
Requirements
- Minecraft:
1.21.1 - Loader:
NeoForge - NeoForge:
21.1.219or compatible - Create:
6.0.10-280or compatible - Java:
21
Modpack Notes
- Install on both client and server.
- Requires Create at runtime.
- No extra runtime dependencies beyond Minecraft, NeoForge, and Create.
- Current NeoForge version:
1.0.0. - This is still beta software, so route edge cases can happen. Screenshots help a lot when reporting bugs.
Feedback
If you find a bug, please report it with:
- Minecraft version
- NeoForge version
- Create version
- Mod version
- Screenshot or short video if possible
- A brief explanation of the route or action that caused the issue
::git-create-branch{cwd="D:\dev\proyecto-mc\_WIP\CreateAutotubes" branch="dev/neoforge"}
::git-push{cwd="D:\dev\proyecto-mc\_WIP\CreateAutotubes" branch="dev/neoforge"}
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