Community listing page, reviews here may not be monitored by the author.
Create: Wirelessstress
No reviews yet
Create a direct point-to-point transmission link.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
wirelessstress / 线缆传动
Introduction / 介绍
wirelessstress is a lightweight Create add-on focused on cable-based stress transmission between two mechanical endpoints.
线缆传动是一个轻量级的 Create 附属模组,核心功能是在两个机械端点之间建立线缆式应力传输。
Instead of extending a long chain of connected kinetic blocks, this mod lets players create a direct point-to-point transmission link.
这个模组的目标,是把原本依赖长距离连续动力方块的传动方式,改成两个端点之间的直接连接。
Features / 功能
wirelessstress can be attached to a valid rotating face on a kinetic block.
线缆可以放置在支持应力传输的有效机械面上。A transmission link can be created between two endpoints.
两个端点之间可以建立一条传动连接。
Connected endpoints are highlighted on the client.
已连接的端点会在客户端高亮显示。
Shears can be used to remove an existing connection.
可以使用剪刀拆除已有连接。
Connection data is saved with the world.
连接数据会随世界存档一起保存。
Connection data can be restored when copied through schematic-style block entity persistence.
连接数据可以在蓝图类复制场景中通过方块实体持久化恢复。
Usage / 使用方法
Hold the
wirelessstressitem.Right-click the first valid mechanical face.
Right-click the second valid mechanical face.
A cable transmission link will be created between the two endpoints.
手持
线缆物品。对第一个有效机械面右键一次。
对第二个有效机械面右键一次。
两个端点之间会建立线缆传动连接。
To remove a connection:
如果要拆除连接:
Hold shears.
Right-click a connected endpoint face.
The selected connection will be removed.
手持剪刀。
对已连接的端点面右键。
对应连接会被移除。
wirelessstress / 线缆传动
Introduction / 介绍
wirelessstress is a lightweight Create add-on focused on cable-based stress transmission between two mechanical endpoints.
线缆传动是一个轻量级的 Create 附属模组,核心功能是在两个机械端点之间建立线缆式应力传输。
Instead of extending a long chain of connected kinetic blocks, this mod lets players create a direct point-to-point transmission link.
这个模组的目标,是把原本依赖长距离连续动力方块的传动方式,改成两个端点之间的直接连接。
Features / 功能
-
wirelessstress can be attached to a valid rotating face on a kinetic block.
-
线缆可以放置在支持应力传输的有效机械面上。 -
A transmission link can be created between two endpoints.
-
两个端点之间可以建立一条传动连接。
-
Connected endpoints are highlighted on the client.
-
已连接的端点会在客户端高亮显示。
-
Shears can be used to remove an existing connection.
-
可以使用剪刀拆除已有连接。
-
Connection data is saved with the world.
-
连接数据会随世界存档一起保存。
-
Connection data can be restored when copied through schematic-style block entity persistence.
-
连接数据可以在蓝图类复制场景中通过方块实体持久化恢复。
Usage / 使用方法
-
Hold the
wirelessstressitem. -
Right-click the first valid mechanical face.
-
Right-click the second valid mechanical face.
-
A cable transmission link will be created between the two endpoints.
-
手持
线缆物品。 -
对第一个有效机械面右键一次。
-
对第二个有效机械面右键一次。
-
两个端点之间会建立线缆传动连接。
To remove a connection:
如果要拆除连接:
-
Hold shears.
-
Right-click a connected endpoint face.
-
The selected connection will be removed.
-
手持剪刀。
-
对已连接的端点面右键。
-
对应连接会被移除。
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources