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Crit Combo
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Build combo streaks with critical hits to deal increasing bonus damage.
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Must be installed on both the client and the server.
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CritCombo adds a satisfying crit combo system to Minecraft combat.
Land consecutive critical hits to build your combo counter. The higher your combo, the more bonus crit damage you deal. But be careful — missing a crit, taking damage, or stopping for 10 seconds will reset your combo back to zero.
## Features
- Combo counter displayed in the action bar
- Bonus crit damage per combo stack (default: +3% per stack, up to x15)
- Particle effects that intensify as your combo grows
- Subtle bell sound on each combo increment
- Fully configurable via config file (damage bonus, combo cap, timeout, sound on/off)
## How it works
- Jump and hit an enemy to land a crit
- Each consecutive crit increases your combo
- Non-crit hit, taking damage, or 10 seconds of inactivity resets the combo
## Configuration
All settings can be changed in `critcombo-common.toml`:
- `maxCombo` — maximum combo cap (default: 15)
- `bonusPerStack` — bonus damage per stack in % (default: 3)
- `comboTimeoutSeconds` — inactivity timeout (default: 10)
- `soundEnabled` — enable/disable combo sound (default: true)
- `soundVolume` — sound volume (default: 0.3)
CritCombo adds a satisfying crit combo system to Minecraft combat.
Land consecutive critical hits to build your combo counter. The higher your combo, the more bonus crit damage you deal. But be careful — missing a crit, taking damage, or stopping for 10 seconds will reset your combo back to zero.
Features
- Combo counter displayed in the action bar
- Bonus crit damage per combo stack (default: +3% per stack, up to x15)
- Particle effects that intensify as your combo grows
- Subtle bell sound on each combo increment
- Fully configurable via config file (damage bonus, combo cap, timeout, sound on/off)
How it works
- Jump and hit an enemy to land a crit
- Each consecutive crit increases your combo
- Non-crit hit, taking damage, or 10 seconds of inactivity resets the combo
Configuration
All settings can be changed in critcombo-common.toml:
maxCombo— maximum combo cap (default: 15)bonusPerStack— bonus damage per stack in % (default: 3)comboTimeoutSeconds— inactivity timeout (default: 10)soundEnabled— enable/disable combo sound (default: true)soundVolume— sound volume (default: 0.3)
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