Crop Biome Limiter
No reviews yet
Crops can only grow where they should.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Only allow crops to grow where they should.
- highly configurable with GUI config utility
- JEI/REI integrated atlas of seed-to-biome and biome-to-seed interactions
- defaults spread crop biome compatibility across the world
- modded crops use vanilla behavior until added to config
The goal is to give players a reason to build farms / bases throughout the world with a reliable transportation in between instead of just bringing all the seeds back to grow at one main base.
Use the GUI config utility to quickly view or adjust which biomes crops can grow in. Configuration in config/cropbiomelimiter/ and is split into three JSON files:
general.jsonthreshold-mode.jsonexplicit-mode.json
Threshold mode (default):
This mode focuses on using biome temperature and has_precipitation values along side world generation to determine which biomes a crop may grow normally in without needing to configure every biome/crop pair.
Though everything is configurable, by default players are warned when attempting to plant in the wrong biome (rather than preventing placement altogether). Bonemeal still works as a magical way to force growth by default, but plants will die at the same rate as they would have grown naturally in vanilla.
Explicit mode:
This mode is for those who want finer control and allows you to explicitly set the rules per-crop, per-biome, per-dimension.
Example explicit-mode rule using all three behavior keywords:
{
"schema_version": 1,
"fallback": {
"default_behavior": "growable",
"biomes": {}
},
"dimensions": {
"minecraft:overworld": {
"default_behavior": "growable",
"biomes": {
"minecraft:plains": {
"minecraft:wheat": "growable",
"minecraft:carrots": "bonemeal-required",
"minecraft:potatoes": "unplantable"
}
}
}
}
}
Admin commands:
/cropbiomelimiter reload-configreloads config without restarting./cropbiomelimiter export-registrywrites a registry snapshot for config editing and modpack setup.
Note: 2.0 rewrite for 26.1.2 simplified the mod and changed many behaviors. In particular the old version blocked all unconfigured crops by default.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources