Mod
Crossbow
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Backports the Crossbow from the Village and Pillage update!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features content that solely expands on Vanilla mechanics and gameplay.
Brings features from newer Minecraft versions to older versions.
Provides a framework or library for other mods to use.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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A mod that backports the Crossbow from the Village and Pillage update!
Dependencies: AssetMover (required on client)

If you're a modpack developer wanting to add Crossbow to a modpack distributed outside of CurseForge or Modrinth, use File Director to avoid reuploading Crossbow's files.
This mod backports crossbows from the Village and Pillage update, including enchantments and animations!
Crossbow is designed to serve as a library for anyone wanting to add custom crossbows, or wanting to add entities that use crossbows! To add a custom crossbow item, have your item class extend ItemCrossbow or implement ICrossbow.
This mod also makes some small changes to fireworks:
- Fireworks credit damage (caused by the explosion) to their user, the same way other projectiles credit damage to their user.
- Fireworks dispensed from a dispenser now travel in the direction they were fired. This is an opt-in config setting, and is backported from Snapshot 19w36a.
- Fireworks explode immediately when impacting a block or entity. This change comes with a new event:
FireworkImpactEvent, which is fired when a firework entity impacts something.
Direct contact: [email protected]
This mod will not be ported
A mod that backports the Crossbow from the Village and Pillage update!
Dependencies: AssetMover (required on client)

If you're a modpack developer wanting to add Crossbow to a modpack distributed outside of CurseForge or Modrinth, use File Director to avoid reuploading Crossbow's files.
This mod backports crossbows from the Village and Pillage update, including enchantments and animations!
Crossbow is designed to serve as a library for anyone wanting to add custom crossbows, or wanting to add entities that use crossbows! To add a custom crossbow item, have your item class extend ItemCrossbow or implement ICrossbow.
This mod also makes some small changes to fireworks:
- Fireworks credit damage (caused by the explosion) to their user, the same way other projectiles credit damage to their user.
- Fireworks dispensed from a dispenser now travel in the direction they were fired. This is an opt-in config setting, and is backported from Snapshot 19w36a.
- Fireworks explode immediately when impacting a block or entity. This change comes with a new event:
FireworkImpactEvent, which is fired when a firework entity impacts something.
Direct contact: [email protected]
This mod will not be ported
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