Crown_Fall
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A custom Minecraft mod that introduces a Crown of Dominion system where players compete to become the King of the server with unique rules and gameplay mechanics.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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# Crown of Dominion
One crown. One king. One server.
Multiplayer Minecraft servers often lack a real goal — everyone plays alone, builds alone, and there's no actual competition. Crown of Dominion fixes that by giving your server a single point of conflict that everyone revolves around.
---
## The Concept
This mod adds exactly one item to the game: **the Crown of Dominion**. It cannot be crafted. There is only one in the entire world. Whoever holds it is the King — and everyone else is a challenger.
At the start of the server, an admin runs this command once:
```
/give @r crown_fall:crownof_dominion 1
```
The Crown is given to a completely random online player. From that moment, the game has a purpose.
---
## The King's Power — Tick Currency
Holding the Crown is not just a title. The King accumulates a currency called **Ticks** passively over time (20 ticks = 1 real second). The more ticks the King has, the stronger they become.
Ticks can also be earned by eliminating other players — each kill rewards between **20,000 and 50,000 ticks** randomly. However, the same player can only be farmed once every **6 real hours**, meaning the King can target every player on the server at most once per 6-hour window.
Type **`kinginfo`** in chat at any time to see your current stats: tier, tick balance, and hunt cooldown.
---
## Progression Tiers
As ticks accumulate, the King advances through seven tiers of increasing power:
| Tier | Tick Range | Title | Abilities |
|------|------------|-------|----------|
| 1 | 0 – 144,000 | **The Fallen** | Night Vision, Speed I (10%), 20% chance of +30 XP levels |
| 2 | 144,000 – 288,000 | **The Watcher** | Night Vision, Resistance I (25%), 3% chance of +30 XP levels |
| 3 | 288,000 – 576,000 | **The Swift** | Night Vision, Resistance I (50%), Speed I (80%), +1 XP level |
| 4 | 576,000 – 1,152,000 | **The Guardian** | Night Vision, Resistance II (30%), Speed I, +2 XP levels |
| 5 | 1,152,000 – 1,728,000 | **The Ruler** | Night Vision, Resistance II (60%), Speed II (40%), Strength I (40%), +5 XP levels |
| 6 | 1,728,000 – 3,456,000 | **The Conqueror** | Night Vision, Resistance II, Speed II, Strength I (60%), Haste II, +10 XP levels |
| 7 | 3,456,000+ | **The Sovereign** | Night Vision, Resistance III (70%), Speed II, Strength II, Haste III, Regeneration II (50%) |
---
## Location Reveal
The King cannot hide forever. Every **40 real minutes**, the King's exact coordinates are broadcast to every player on the server. Plan accordingly.
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## Dropping the Crown
If the King drops the Crown, a **60-second countdown** begins and all players are notified. If no one picks it up in time, the Crown disappears and is instantly transferred to a random online player in the Overworld.
⚠️ **If you receive the Crown this way, make sure you have a free inventory slot — the Crown may displace whatever item is currently in your hand.**
---
Notes
- tap 'kinginfo' in chat to see informations about the king
- Designed exclusively for **multiplayer servers**
- Requires **Forge 1.20.1**
- All players must have the mod installed on their client
- The mod is in active development — minor bugs may exist and will be fixed in future updates
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