CRP War Utils

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CRP War Utils

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Provides a set of utilities for organizing and managing military events on CRP

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Minecraft

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Project Details

Type
Mod
License
MIT License
Latest Version
crpwarutils-1.0.0.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

This mod adds a simple but powerful system for team-based respawn points and capture point area control, designed for multiplayer servers, team PvP, RPG maps, and custom game modes.

It allows teams to control where their members respawn and restrict certain actions around important locations, adding tactical depth and structure to gameplay.


🔁 Team Respawn Points

Any member of a team can create shared respawn points for their team using commands.

Features:

  • A team can have up to 3 shared respawn points.
  • Command to set a respawn point:
  /crp respawnpoint set <1-3>
  • Command to list all existing team respawn points and their coordinates:
  /crp respawnpoint list

How it affects gameplay:

  • If a player does not have a personal respawn point (bed, respawn anchor, etc.), they will respawn at one of the team’s respawn points instead.

  • This allows teams to:

    • Create forward bases
    • Control respawn locations during PvP
    • Play objective-based or faction-style game modes
  • Respawn points are shared across the team, encouraging cooperation and strategy.


🏳️ Capture Points & Area Control

The mod also introduces capture points — special locations that control an area around them.

Features:

  • Create a capture point:
  /crp capturepoint create <name>
  • Remove a capture point:
  /crp capturepoint remove <name>
  • List all capture points:
  /crp capturepoint list

Area mechanics:

  • Each capture point has a radius (default: 30 blocks, configurable).

  • Within this radius:

    • Placing beds is blocked
    • The block placement is automatically canceled

How it affects gameplay:

  • Prevents players from abusing beds near important locations

  • Ideal for:

    • King of the Hill–style modes
    • Capture zones
    • Protected objectives
    • PvP arenas
  • Server owners can fine-tune the radius via the config to match their gameplay style.


⚙️ Configuration

  • Capture point radius is fully configurable
  • Designed to be lightweight and server-friendly
  • Works well with team-based mods and custom maps

🎮 Who is this mod for?

This mod is perfect for:

  • Multiplayer servers
  • Team PvP & faction gameplay
  • RPG and adventure maps
  • Custom game modes with objectives and area control

It enhances vanilla Minecraft without overcomplicating it, giving server owners more control over respawns and strategic locations.

CRP War Utils is a Forge mod built for organized, team based warfare on Minecraft servers. It provides structured respawn control, persistent loadout management, capture zone awareness, and strategic restrictions designed for competitive events, faction wars, and large scale PvP scenarios.

This mod is ideal for:

  • Private PvP servers
  • Event based war campaigns
  • Roleplay or military style factions
  • Competitive team tournaments
  • Content creators running structured battles

If you want controlled respawns, fair class systems, and live zone visibility during war events, this mod is built for that purpose.


Core Features

War Mode

War Mode acts as the central switch for all combat mechanics.

When enabled:

  • Team respawn redirection becomes active
  • Capture zone restrictions apply
  • White bed placement near capture points is blocked
  • Capture Points HUD becomes visible (from WarBorn Capture Points mod)

This allows administrators to prepare everything safely before an event and activate full war functionality instantly.


Smart Team Respawn System

The mod replaces chaotic respawn behavior with structured team based redirection.

When a player dies:

  • If they have a White Bed set as their spawn point, the mod does not interfere. This allows for HQ beds or special spawns.
  • If War Mode is enabled, the player is redirected to a random respawn point assigned to their team.
  • Respawns are forced into the Overworld to prevent unintended dimension spawning.

Each team can configure up to three respawn points. This creates tactical variability while keeping team integrity intact.


Capture Point Integration

CRP War Utils integrates with external capture systems via command scanning.

Capture points are:

  • Defined by name and position
  • Used to enforce protection zones

Strategic Restrictions

To prevent abuse and spawn camping:

  • Team respawn points cannot be set too close to capture points
  • White beds cannot be placed inside protected capture radii while War Mode is active

This ensures capture zones remain meaningful strategic objectives.


Capture Points HUD

During active war, a bossbar based HUD appears automatically.

It:

  • Updates every 2 seconds
  • Runs /cp zone list to read capture data - from WarBorn Capture Points mod
  • Displays zone names
  • Colors zones based on owning team
  • Shows neutral zones in gray

This gives all players real time awareness of battlefield control without external plugins or manual announcements.


Loadout System

CRP War Utils includes a class based equipment system built around shulker boxes.

Features

  • Admins can save shulker boxes as loadout templates per team
  • Players can choose their preferred loadout
  • Loadout selection persists through death using NBT data
  • Admins can mass distribute selected loadouts to all players

This makes organized class warfare reliable and repeatable without manual gear distribution.


Weapon Attachment Restrictions

CRP War Utils includes a system designed specifically for servers using the Superb Warfare weapon mod.

Server administrators can define forbidden weapon attachments directly in the configuration file.

How it works

  • The mod scans weapon NBT data for the Attachments tag
  • If a weapon contains attachments listed in the disabledGunsAttachments config field, those attachments are automatically removed

Players receive

  • A chat notification explaining the restriction
  • A sound effect confirming the removal

This system allows servers to restrict powerful or unbalanced weapon modifications during competitive war events.


Internationalization

CRP War Utils supports built in localization.

Currently supported languages:

  • English – en_us
  • Russian – ru_ru

All player facing messages, command responses, and system notifications are translated.

This allows the mod to work naturally on both international and Russian speaking servers without requiring custom language files.

Important note: if the mod is used only on a dedicated server, client side localization will not work automatically. In this case, players must install the required resource pack manually. The resource pack can be downloaded from the following link: https://drive.google.com/uc?export=download&id=10sHlP7SedHrcffkEd0QU8VLzlOHxagjr

You can also configure the server to distribute the resource pack automatically by adding the following options to server.properties:

require-resource-pack=true
resource-pack=https\://drive.google.com/ucexport\=download&id\=10sHlP7SedHrcffkEd0QU8VLzlOHxagjr
resource-pack-prompt=
resource-pack-sha1=5A07C24D9D1CF1015DB76D79E83A0F2048996F30

Commands Overview

All commands use the /crp prefix.


War Management

/crp war <on|off> Administrator command. Enables or disables War Mode. When enabled, the following systems become active:

  • Team respawn redirection
  • Capture zone restrictions
  • Bed placement blocking near capture points
  • Control HUD

/crp reload Administrator command. Reloads the mod configuration from the JSON file without restarting the server.

/crp dashboard Administrator command. Displays a global overview of active teams, respawn points and loadout statistics


Capture Point System

/crp capturepoint create <name> Administrator command. Saves your current position as a new capture point with the specified name.

/crp capturepoint remove <name> Administrator command. Removes an existing capture point.

/crp capturepoint list Administrator command. Displays all registered capture points and their coordinates.


Respawn Management

/crp respawnpoint set <1-3> Sets one of three available respawn slots for your team at your current location.

Restrictions:

  • Cannot be used while War Mode is active
  • Cannot be used within the configured protection radius of a capture point

/crp respawnpoint list Shows all configured respawn locations for your team.

/crp respawnpoint teleport <player> Teleport player to random respawn point of his team.


Loadout System

/crp loadout set <team> <name> Administrator command. Saves the shulker box in your hand as a loadout template for the specified team under the given name.

/crp loadout choose <name> Selects your active loadout. Your choice is saved and persists after death.

/crp loadout list Displays which loadouts your teammates have selected.

/crp loadout giveall Administrator command. Distributes the selected loadout shulker boxes to all online players.

/crp loadout give <player> Administrator command. Distributes the selected loadout shulker box to target player.


Configuration

Configuration file location:

  • config/crpwarutils-common.json

Main configurable options include:

  • Enabling or disabling War Mode mechanics
  • Capture point protection radius
  • Stored capture point coordinates
  • Team respawn locations
  • Serialized loadout NBT data
  • Forbidden Superb Warfare weapon attachments

All settings can be reloaded without restarting the server.


If you are running organized team combat and want predictable, fair, and event ready mechanics, CRP War Utils provides the infrastructure to make it work cleanly and reliably.

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