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CuboidDroid's Support Mod
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A support mod for the Cuboid Outpost Modpack
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Features systems for better item storage and organization.
Adds extra features or content to an existing mod.
Changes or adds new types of portals and dimensional travel.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This is a support mod for the Cuboid Outpost mod pack. It's not really suitable for stand-alone use at the moment, although that might change in the future.
Forge only at the moment. No current plans to support Fabric. This mod was created in 1.16 and was ported to 1.20. The only version supported now is 1.20, however you can find all versions 1.16 to 1.20 on our GitHub.
If you do decide to use it, you will need to use something like datapack recipes, CraftTweaker or KubeJs to add some recipes as there are some items with no default recipes at the moment.
This mod is intended for making a slightly more interesting early game - it's not a bunch of new "magic machines" and OP equipment.
The mod introduces five new ores, but they behave a little differently to standard ores when mined. They do not drop themselves unless mined with Silk Touch, and instead drop pieces, which must be combined in a crafting grid to make chunks, and then those can be processed into dusts or ingots. There is currently, however, no world gen added for these ores - this mod is being used in a pack which handles the world-gen aspects. If there is enough interest, world generation features may be added in the future.
Blocks / Machines added include:
- Crafting tables (cosmetic only - just crafting tables!)
- Tiered chests (like really rubbish Iron Chests)
- Tiered furnaces (like really rubbish Iron Furnaces)
- Tiered Quantum Collapsers (for creating Quantum Singularities), which is similar in concept to the Quantum Compressor from Extended Crafting.
- Tiered Singularity Resource Generators (Put in a Quantum Singularity and items get produced passively)
- Tiered Singularity Power Generators (Put in a Quantum Singularity and power is passively produced)
- Molecular Recycler (an inefficient "uncrafter") - you get back some of what was used in the making of an item.
- Quantum Transmutation Chamber - for turning 2 items into 1 new item.
- Drying Cupboard - for drying out up to 8 different items simultaneously (e.g. kelp to dried kelp, wet sponge to sponge, etc).
- Cryogenic Dimensional Teleporter - for accessing other dimensions (best used in conjunction with Dimension Stages)
Other items include:
- Energized Stone Bricks / Nether Bricks / End Stone, etc - act as keys to dimensions
- Some new food items, including Ration Packs, Arachnuggets, Biltong, Hardfiskur, Broth and Gruel.
- Some new materials, including Silica Dust, Carbon Deposits, Carbon Nanotubes, Cellulose, and Organically Enriched Soil.
- Some new items, including standard tools, swords, and armor for each of the 5 new ores, and Stick Bundles.
Other additions:
(Toggleable through configs)
- Cuboid Overworld Dimension - a fake overworld with a higher concentration of villages
- Cuboid Starting House - spawns the iconic cuboid house at spawn
- Forced Datapacks - Force load a datapack on world / server startup
You're welcome to use this mod in your own modpacks - if you need help or have ideas for improvements, please make a suggestion using the issue tracker.
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