Programmable Robots

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Programmable Robots

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adds programmable robots to the game which you can program in the day, and get run at night

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
Unlicense
Latest Version
1.21.8 1.0.3+1.21.8-fabric
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

(this is my first ACTUAL mod)

Programmable Robots

📖 What's this mod?

You have a lot of farms which aren't fully automated. You need to do something for each one to work. You don't want to alternate farms every once in a while, as it can be quite inefficient and annoying.

This mod makes it possible to automate farms like this using programmable robots. You can now create a robot by placing a carved pumpkin on top of 2 iron blocks and right clicking on it to open up the action menu. For the robot to execute your actions at all, you also need a lunar panel block 35 blocks near the robot.

In the action menu, you can customise speciffically what it does at night.

You can also give it item(s) by either dropping them on the ground near the robot, or by right clicking the robot while crouching and dragging your item from the player inventory to the robot inventory.

💡 Note

You can only open these menus at daytime.

The specified actions get ran at night.

To use a teleporter, simply craft a teleporter block, place it down, charge it by right clicking with a packed ender pearl, and finally craft and use a teleporter item to teleport to them.

✅ Features:

  • Robot entity
  • Teleporter block
  • Teleporter item
  • Various actions for automation
  • An action type registry for developers to add custom actions

💡 Note

There is a bug where if you spawn a robot in 1.21.10 with a robot spawn egg,

you will get kicked out of the game.

This will DEFINITELY get fixed but I simply just don't know why this is happening.

For now, just spawn it with the block pattern instead (carved pumpkin above 2 iron blocks)

(this is my first ACTUAL mod)

Programmable Robots

📖 What's this mod?

You have a lot of farms which aren't fully automated. You need to do something for each one to work. You don't want to alternate farms every once in a while, as it can be quite inefficient and annoying.

This mod makes it possible to automate farms like this using programmable robots. You can now create a robot by placing a carved pumpkin on top of 2 iron blocks and right clicking on it to open up the action menu. For the robot to execute your actions at all, you also need a lunar panel block 35 blocks near the robot.

In the action menu, you can customise speciffically what it does at night.

You can also give it item(s) by either dropping them on the ground near the robot, or by right clicking the robot while crouching and dragging your item from the player inventory to the robot inventory.

💡 Note

You can only open these menus at daytime.

The specified actions get ran at night.

To use a teleporter, simply craft a teleporter block, place it down, charge it by right clicking with a packed ender pearl, and finally craft and use a teleporter item to teleport to them.

✅ Features:

  • Robot entity
  • Teleporter block
  • Teleporter item
  • Various actions for automation
  • An action type registry for developers to add custom actions

💡 Note

There is a bug where if you spawn a robot in 1.21.10 with a robot spawn egg,

you will get kicked out of the game.

This will DEFINITELY get fixed but I simply just don't know why this is happening.

For now, just spawn it with the block pattern instead (carved pumpkin above 2 iron blocks)

Screenshots

Gallery

  • Choose Teleport Point screen
    Choose Teleport Point screen
  • Robot entity
    Robot entity
  • Lunar Panel and Teleporter Block
    Lunar Panel and Teleporter Block
  • Actions interface
    Actions interface

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~1,000
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<1,000
Modrinth
<1,000
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CurseForge
Modrinth
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