Custom Stars [Forge]

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Custom Stars [Forge]

By MehVahdJukaar

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Configurable star size, count, and color

Mod Loaders
Minecraft

About

Description

Custom Stars -- Configurable Star Size and Count

  • Cloth Config is required!


    Full Credits to b3spectacled

    This is a simple client-side mod that allows you to configure the size, number, and overall color of stars in the night sky.  There are also some End Sky options.

    Made as a companion mod to my old world gen mod, Modern Beta, you can use this to restore the original pre-1.3.1 stars!
    This is a port and the original mod is found here

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    Configuration

    You can configure Custom Stars through the config/customstars.json file.

    The current options are:

    Star Size/Count

    • Base Size (default: 0.15): Base star size.
    • Max Star Size Multiplier (default: 0.1): Multiplier for maximum star size.  Higher values will increase maximum star size. Setting to 0 will make all stars the size of base_size.
    • Star Count (default: 1500): Number of stars to render.
    • Star Brightness (default: 1.0): Overall brightness of stars.

    Star Noise

    • Star Noise (default: false): Enable/disable rendering stars with a noisemap.
    • Star Noise Seed (default: 10842): Seed for star noise sampler.
    • Star Noise Threshold (default: 0.5): Noise threshold for star placement. Higher values mean stars will be grouped in smaller areas.
    • Star Noise Percentage (default: 50): Percentage of stars distributed using noise vs. having vanilla randomized positions.

    Star Color

    • Star Color Type (default: SINGLE): Color type of stars, either SINGLE (Single star color), RANDOM (Randomly generated star colors), or CUSTOM (Randomly picked star colors from a custom list).
    • Single Star Color: RGBA color values for SINGLE star color type.
    • Custom Star Colors: List of RGBA color values for CUSTOM star color type. Can be modified in Mod Menu or in the config file.

      Moon

      • Moon Deadzone (default: false): Prevent stars from rendering on the moon texture.
      • Moon Deadzone Shape (default: SQUARE): Shape of the moon deadzone, either SQUARE or CIRCLE.
      • Moon Deadzone Size (default: 5.0): Size of moon deadzone.

      Night Sky Color

      • Red (default: 0): Red color component of night sky, range 0-255.
      • Green (default: 0): Green color component of night sky, range 0-255.
      • Blue (default: 0): Blue color component of night sky, range 0-255.

    End Sky

    • Size Multiplier (default: 1.0): Multiplier for end sky texture size, range 0.0-1.0.
    • Red (default: 40): Red color component of end sky, range 0-255.
    • Green (default: 40): Green color component of end sky, range 0-255.
    • Blue (default: 40): Blue color component of end sky, range 0-255.
    • Alpha (default: 1.0): Multiplier for end sky brightness.

    For classic pre-1.3.1 stars, use the following values:

    • Base Size: 0.25
    • Max Star Size Multiplier: 0.25
    • All other options should be left at default.

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    Credits

    • Thanks to egeesin for providing Turkish translations.
    • Thanks to Francy-chan for updating to 1.18.2