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Cyberforge: 4077
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A Cyberpunk Mod powered by Palladium!
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or modifies hunger and stamina systems for more complex survival mechanics.
Adds skill trees or abilities for character progression.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
This mod introduced Cyberpunk-inspired cybernetics and augments for players to use within their survival worlds, or world-building environments. Do keep in mind that this mod will require JEI, as the crafting recipes for the mod are not listed within this description.
(JEI: https://www.curseforge.com/minecraft/mc-mods/jei)
Implants:
Implants are cybernetics and technology that a player can put into their curios slots in order to enhance their physical capabilities, as well as make them more resiliant to their surroundings. Implants can be crafted using a soldering iron at a tailoring workbench.
* Sandevistan - +4 Speed // +20 Max Stamina // -1 Cyberware Capacity
* Mantis Blades - +Blades (Optics Required) // -1 Cyberware Capacity
* Kiroshi Optics - +Entity Scanning // +Night Vision // -1 Cyberware Capacity
* Optical Camo - +Invisible while crouching // -Invisibility to players hindered whilst moving // -1 Cyberware Capacity
* Heart Kevlar Enhancement - +3 Max HP // -1 Cyberware Capacity
* Tendon Compressors - +50 Fall Resistance // +3 Jump Height // -1 Cyberware Capacity
* Neural Transmitter - +Hacking (Optics Required) // -1 Cyberware Capacity
* Syn-Lungs - +Water Breathing // +25 Max Stamina // +10 Stamina Recovery // -1 Cyberware Capacity
* Gravity Nullified - +1.5 Gravity Decrease // -1 Cyberware Capacity
Augments:
Augments are much like implants, but require the removal of certain limbs in order to be applied to the player. Limbs can be removed via the bonesaw.
* Gorilla Arms - +6 Punch Damage // -1 Cyberware Capacity
* Auxiliary Legs- +3 Speed // +10 Max Stamina // +4 Stamina Recovery // +3.1 Armor // +50 Fall Resistance // -1 Cyberware Capacity
* Afterlife Arm - +4 Punch Damage // +1.5 Armor // +2 Max HP // -1 Cyberware Capacity
Please, do keep in mind that this is an early version of the mod, and I plan to add much, much more! If you have any questions or suggestions you'd like to provide me with, feel free to put them into the comments!
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