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Cycle Paintings
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🖼️ Easily cycle through placed paintings by right-clicking them with another painting in hand.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the server. Also works in singleplayer.
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Cycle Paintings is a minimalistic mod which allows players to cycle through placed paintings by right-clicking them with another painting in their right hand. Also works with modded paintings. You can also blacklist certain motives from other mods or the vanilla game from appearing during the cycle via the config.
The mod is compatible with Fast Paintings.
You no longer have to remove and place and remove and place and remove and place a painting! :)
All available config options:
ignorePaintingsInCycleResourceLocation default "infernalexp,"
Split by a , (comma). The paintings to ignore during the cycle. You can either input an entire mod's prefix (only the part before the : (colon)) or the entire line found via 'showRegisteredPaintingsDebug'.
showRegisteredPaintingsDebug default false
When enabled, prints all paintings registered to the console. With this you can find which to add to the 'ignorePaintingsInCycleResourceLocationPrefix' config.
Here's an example of how it works:
You can also crouch to reverse the cycle order and go back a motive.

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Requires the library mod Collective (Fabric) and the Fabric API.
This mod is part of The Vanilla Experience.
Cycle Paintings is a minimalistic mod which allows players to cycle through placed paintings by right-clicking them with another painting in their right hand. Also works with modded paintings. You can also blacklist certain motives from other mods or the vanilla game from appearing during the cycle via the config.
You no longer have to remove and place and remove and place and remove and place a painting! :)
Configurable: ( how do I configure? )
ignorePaintingsInCycleResourceLocation (default = "infernalexp,"): Split by a , (comma). The paintings to ignore during the cycle. You can either input an entire mod's prefix (only the part before the : (colon)) or the entire line found via 'showRegisteredPaintingsDebug'.
showRegisteredPaintingsDebug (default = false): When enabled, prints all paintings registered to the console. With this you can find which to add to the 'ignorePaintingsInCycleResourceLocationPrefix' config.
Here's an example of how it works:
You can also crouch to reverse the cycle order and go back a motive.

------------------
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Cycle Paintings is a minimalistic mod which allows players to cycle through placed paintings by right-clicking them with another painting in their right hand. Also works with modded paintings. You can also blacklist certain motives from other mods or the vanilla game from appearing during the cycle via the config.
The mod is compatible with Fast Paintings.
You no longer have to remove and place and remove and place and remove and place a painting! :)
All available config options:
Show Spoiler
ignorePaintingsInCycleResourceLocation default "infernalexp,"
Split by a , (comma). The paintings to ignore during the cycle. You can either input an entire mod's prefix (only the part before the : (colon)) or the entire line found via 'showRegisteredPaintingsDebug'.
showRegisteredPaintingsDebug default false
When enabled, prints all paintings registered to the console. With this you can find which to add to the 'ignorePaintingsInCycleResourceLocationPrefix' config.
Here's an example of how it works:
You can also crouch to reverse the cycle order and go back a motive.
Show Spoiler

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
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