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Cycle Title Screen Splash
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💦 The splash text on the main menu will keep changing after a configurable delay.
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Runs entirely on the client. Works on vanilla servers.
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Cycle Title Screen Splash is a client-side mod which makes it so that the splash text on the main menu or title screen is cycled after a configurable delay. A random new text is chosen, via the same code that chooses the first splash text. The mod doesn't change which text is shown, which can be done via a resourcepack that edits the splashes.txt file.
By default the mod changes the text every 5 seconds, but this is configurable.
   All available config options:
ticksBetweenSplashCycle  default 100, min 1, max 72000
How many ticks in between splash changes when on the title screen. 1 second = 20 ticks
Here the splash text changes every 2 seconds:

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The delay can be set to 1, but also maybe you shouldn't:

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Cycle Title Screen Splash is a client-side mod which makes it so that the splash text on the main menu or title screen is cycled after a configurable delay. A random new text is chosen, via the same code that chooses the first splash text. The mod doesn't change which text is shown, which can be done via a resourcepack that edits the splashes.txt file.
By default the mod changes the text every 5 seconds, but this is configurable.
   All available config options:
Show Spoiler
ticksBetweenSplashCycle  default 100, min 1, max 72000
How many ticks in between splash changes when on the title screen. 1 second = 20 ticks
Here the splash text changes every 2 seconds:
Show Spoiler

Â
The delay can be set to 1, but also maybe you shouldn't:
Show Spoiler

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
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