Diego's Dynamic Bullet System (D-DBS)
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A custom, high-performance bullet simulation system for Minecraft mods.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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PLEASE COMMENT, I NEED FEEDBACK!!!!!
Diego's Dynamic Bullet System (DDBS) Is a custom, high-performance bullet simulation system for Minecraft mods. Designed to replace traditional projectile entities with lightweight, server-side logic.
Features: Fully tick-based simulation with customizable physics (gravity, drag, speed) and hit effects.
Object pool supporting a large number of active bullets simultaneously (40K BULLETS!).
No physical entities — all bullets are simulated as data-only objects.
Integration with the Point Blank mod and Vpb magazines (FOR NOW, API VERSION OF THIS MOD WILL SEPARATE THE VIC'S COMPAT AND THE BASE DDBS).
Supports multi-projectile firing, damage falloff, and spread.
ARMOR PEN IS STILL IN PROGRESS
For modpacks or servers that need realistic ballistics without the performance cost of entity-based systems.
In order to get guns working you need a mag from Vpb Magazines (related mod) and ammo with custom nbt something like this:
/give @s pointblank:ammo9mm{Type:"AP"} //Can be AP,HP,ST or BU,BI,SL in shotgun ammo (12gauge)
/give @s pointblank:ADDHEREYOURMAG"ID"{Damage:30} //optional, you can just insert the mag, shoot a bullet and repeat, now you'll have an empty mag and you need to put bullets with a {Type:""}
You can now reload guns with internal mag without the need of a mag item it'll take the bullet types in the inventory slot order, or if the gun uses a mag
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