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Daily Boss - More Boss Config
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Add more config for Daily Boss
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Adds or overhauls bosses to the game.
Adds extra features or content to an existing mod.
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Description
DBMBC (Daily Boss More Boss Config)
Requires Daily Boss to work.
⚠️ Important Information
[!IMPORTANT] THIS VERSION ADDS CONFIGURATION ONLY. It does NOT include any boss entities. It allows you to configure bosses provided by datapacks.
🛑 DO NOT USE WITH DAILY BOSS - MORE BOSSES 🛑 They share the same logic but are separated to give you granular control over your modbucket. Using both will cause conflicts.
DBMBC adds support for bosses from multiple boss-focused mods and lets you decide which ones appear in the rotation, and where (Dimension / Biome).
Configuration is automatic and handled through a single file generated on first launch:
config/dailyboss_spawn_rules.json
⚙️ Configuration
Global Settings
Control the default behavior for the mod.
"global_settings": {
"default_enabled": true,
"auto_add_new_bosses": true,
"require_biome_match": false
}
default_enabled: New or unconfigured bosses are allowed by default.auto_add_new_bosses: Newly detected boss IDs are automatically appended to the config file.require_biome_match:true: Boss spawns only if both Dimension AND Biome match the rules.false: Boss spawns if either checks pass (or if lists are empty).
Per-Boss Rules
Configure specific rules for each boss ID.
"boss_rules": {
"cataclysm:ignis": {
"enabled": true,
"dimensions": ["minecraft:the_nether"],
"biomes": ["minecraft:nether_wastes"],
"blacklist_mode": false
}
}
enabled: Force inclusion (true) or exclusion (false) from the rotation.dimensions/biomes: Lists of Allowed (Whitelist) or Forbidden (Blacklist) locations.blacklist_mode:false(Whitelist): The location must match at least one entry in the lists.true(Blacklist): The location must not match any entry.
📋 Evaluation Logic
- Boss Existence: The boss entity must be registered in the game.
- Enabled Check: If
enabled = false, the boss is skipped immediately. - Blacklist Mode:
- If
false(Whitelist): At least one condition must match. - If
true(Blacklist): No conditions may match.
- If
- Strictness:
- If
require_biome_match = true, both Dimension and Biome checks must pass.
- If
Examples
1. Disable a specific boss completely:
"cataclysm:maledictus": { "enabled": false }
(Note: Removing a boss entry restores it to global defaults. Explicitly setting false ensures it stays disabled.)
2. Allow only in Badlands:
"dungeons_and_combat:sunleia": {
"enabled": true,
"biomes": ["minecraft:badlands"],
"blacklist_mode": false
}
3. Allow anywhere EXCEPT the Nether:
"cataclysm:ancient_remnant": {
"enabled": true,
"dimensions": ["minecraft:the_nether"],
"blacklist_mode": true
}
💎 Loot & Progression
Every boss definition can map to high-value loot tables (e.g., Bastion Treasure) so victories feel meaningful without breaking early progression.
You can customize loot per boss in the JSON config without editing datapacks:
"loot": {
"loot_tables": [
"minecraft:chests/bastion_treasure",
"yourpack:custom/ignis_rewards"
],
"append_defaults": false
}
loot_tables: A list of loot tables to generate when the boss is defeated. (Replaces default loot).append_defaults:true: Adds your custom loot on top of the original drops.false: Replaces the original loot entirely with your selection.
- Leaving the
lootsection empty preserves the original datapack loot.
This layered system ensures non-destructive editing:
Addon Loot → (Optional) Appended Defaults → Underlying Datapack Rewards
DBMBC (Daily Boss More Boss Config)
Requires Daily Boss to work.
⚠️ Important Information
[!IMPORTANT] THIS VERSION ADDS CONFIGURATION ONLY. It does NOT include any boss entities. It allows you to configure bosses provided by datapacks.
🛑 DO NOT USE WITH DAILY BOSS - MORE BOSSES 🛑 They share the same logic but are separated to give you granular control over your modbucket. Using both will cause conflicts.
DBMBC adds support for bosses from multiple boss-focused mods and lets you decide which ones appear in the rotation, and where (Dimension / Biome).
Configuration is automatic and handled through a single file generated on first launch: config/dailyboss_spawn_rules.json
⚙️ Configuration
Global Settings
Control the default behavior for the mod.
"global_settings": {
"default_enabled": true,
"auto_add_new_bosses": true,
"require_biome_match": false
}
default_enabled: New or unconfigured bosses are allowed by default.auto_add_new_bosses: Newly detected boss IDs are automatically appended to the config file.require_biome_match:true: Boss spawns only if both Dimension AND Biome match the rules.false: Boss spawns if either checks pass (or if lists are empty).
Per-Boss Rules
Configure specific rules for each boss ID.
"boss_rules": {
"cataclysm:ignis": {
"enabled": true,
"dimensions": ["minecraft:the_nether"],
"biomes": ["minecraft:nether_wastes"],
"blacklist_mode": false
}
}
enabled: Force inclusion (true) or exclusion (false) from the rotation.dimensions/biomes: Lists of Allowed (Whitelist) or Forbidden (Blacklist) locations.blacklist_mode:false(Whitelist): The location must match at least one entry in the lists.true(Blacklist): The location must not match any entry.
📋 Evaluation Logic
- Boss Existence: The boss entity must be registered in the game.
- Enabled Check: If
enabled = false, the boss is skipped immediately. - Blacklist Mode:
- If
false(Whitelist): At least one condition must match. - If
true(Blacklist): No conditions may match.
- If
- Strictness:
- If
require_biome_match = true, both Dimension and Biome checks must pass.
- If
Examples
1. Disable a specific boss completely:
"cataclysm:maledictus": { "enabled": false }
(Note: Removing a boss entry restores it to global defaults. Explicitly setting false ensures it stays disabled.)
2. Allow only in Badlands:
"dungeons_and_combat:sunleia": {
"enabled": true,
"biomes": ["minecraft:badlands"],
"blacklist_mode": false
}
3. Allow anywhere EXCEPT the Nether:
"cataclysm:ancient_remnant": {
"enabled": true,
"dimensions": ["minecraft:the_nether"],
"blacklist_mode": true
}
💎 Loot & Progression
Every boss definition can map to high-value loot tables (e.g., Bastion Treasure) so victories feel meaningful without breaking early progression.
You can customize loot per boss in the JSON config without editing datapacks:
"loot": {
"loot_tables": [
"minecraft:chests/bastion_treasure",
"yourpack:custom/ignis_rewards"
],
"append_defaults": false
}
loot_tables: A list of loot tables to generate when the boss is defeated. (Replaces default loot).append_defaults:true: Adds your custom loot on top of the original drops.false: Replaces the original loot entirely with your selection.
- Leaving the
lootsection empty preserves the original datapack loot.
This layered system ensures non-destructive editing: Addon Loot → (Optional) Appended Defaults → Underlying Datapack Rewards
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