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Daily Boss - More Boss Config

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Daily Boss - More Boss Config

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Adventure/Exploration
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Type
Mod
License
All Rights Reserved
Latest Version
dbmbc-1.0.3.jar
Authors
CurseForge
Modrinth

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About

Description

DBMBC (Daily Boss More Boss Config)

Requires Daily Boss to work.

⚠️ Important Information

[!IMPORTANT] THIS VERSION ADDS CONFIGURATION ONLY. It does NOT include any boss entities. It allows you to configure bosses provided by datapacks.

🛑 DO NOT USE WITH DAILY BOSS - MORE BOSSES 🛑 They share the same logic but are separated to give you granular control over your modbucket. Using both will cause conflicts.

DBMBC adds support for bosses from multiple boss-focused mods and lets you decide which ones appear in the rotation, and where (Dimension / Biome).

Configuration is automatic and handled through a single file generated on first launch: config/dailyboss_spawn_rules.json


⚙️ Configuration

Global Settings

Control the default behavior for the mod.

"global_settings": {
  "default_enabled": true,
  "auto_add_new_bosses": true,
  "require_biome_match": false
}
  • default_enabled: New or unconfigured bosses are allowed by default.
  • auto_add_new_bosses: Newly detected boss IDs are automatically appended to the config file.
  • require_biome_match:
    • true: Boss spawns only if both Dimension AND Biome match the rules.
    • false: Boss spawns if either checks pass (or if lists are empty).

Per-Boss Rules

Configure specific rules for each boss ID.

"boss_rules": {
  "cataclysm:ignis": {
    "enabled": true,
    "dimensions": ["minecraft:the_nether"],
    "biomes": ["minecraft:nether_wastes"],
    "blacklist_mode": false
  }
}
  • enabled: Force inclusion (true) or exclusion (false) from the rotation.
  • dimensions / biomes: Lists of Allowed (Whitelist) or Forbidden (Blacklist) locations.
  • blacklist_mode:
    • false (Whitelist): The location must match at least one entry in the lists.
    • true (Blacklist): The location must not match any entry.

📋 Evaluation Logic

  1. Boss Existence: The boss entity must be registered in the game.
  2. Enabled Check: If enabled = false, the boss is skipped immediately.
  3. Blacklist Mode:
    • If false (Whitelist): At least one condition must match.
    • If true (Blacklist): No conditions may match.
  4. Strictness:
    • If require_biome_match = true, both Dimension and Biome checks must pass.

Examples

1. Disable a specific boss completely:

"cataclysm:maledictus": { "enabled": false }

(Note: Removing a boss entry restores it to global defaults. Explicitly setting false ensures it stays disabled.)

2. Allow only in Badlands:

"dungeons_and_combat:sunleia": {
  "enabled": true,
  "biomes": ["minecraft:badlands"],
  "blacklist_mode": false
}

3. Allow anywhere EXCEPT the Nether:

"cataclysm:ancient_remnant": {
  "enabled": true,
  "dimensions": ["minecraft:the_nether"],
  "blacklist_mode": true
}

💎 Loot & Progression

Every boss definition can map to high-value loot tables (e.g., Bastion Treasure) so victories feel meaningful without breaking early progression.

You can customize loot per boss in the JSON config without editing datapacks:

"loot": {
  "loot_tables": [
    "minecraft:chests/bastion_treasure",
    "yourpack:custom/ignis_rewards"
  ],
  "append_defaults": false
}
  • loot_tables: A list of loot tables to generate when the boss is defeated. (Replaces default loot).
  • append_defaults:
    • true: Adds your custom loot on top of the original drops.
    • false: Replaces the original loot entirely with your selection.
  • Leaving the loot section empty preserves the original datapack loot.

This layered system ensures non-destructive editing: Addon Loot(Optional) Appended DefaultsUnderlying Datapack Rewards


Discord

DBMBC (Daily Boss More Boss Config)

Requires Daily Boss to work.

⚠️ Important Information

[!IMPORTANT] THIS VERSION ADDS CONFIGURATION ONLY. It does NOT include any boss entities. It allows you to configure bosses provided by datapacks.

🛑 DO NOT USE WITH DAILY BOSS - MORE BOSSES 🛑 They share the same logic but are separated to give you granular control over your modbucket. Using both will cause conflicts.

DBMBC adds support for bosses from multiple boss-focused mods and lets you decide which ones appear in the rotation, and where (Dimension / Biome).

Configuration is automatic and handled through a single file generated on first launch: config/dailyboss_spawn_rules.json


⚙️ Configuration

Global Settings

Control the default behavior for the mod.

"global_settings": {
  "default_enabled": true,
  "auto_add_new_bosses": true,
  "require_biome_match": false
}
  • default_enabled: New or unconfigured bosses are allowed by default.
  • auto_add_new_bosses: Newly detected boss IDs are automatically appended to the config file.
  • require_biome_match:
    • true: Boss spawns only if both Dimension AND Biome match the rules.
    • false: Boss spawns if either checks pass (or if lists are empty).

Per-Boss Rules

Configure specific rules for each boss ID.

"boss_rules": {
  "cataclysm:ignis": {
    "enabled": true,
    "dimensions": ["minecraft:the_nether"],
    "biomes": ["minecraft:nether_wastes"],
    "blacklist_mode": false
  }
}
  • enabled: Force inclusion (true) or exclusion (false) from the rotation.
  • dimensions / biomes: Lists of Allowed (Whitelist) or Forbidden (Blacklist) locations.
  • blacklist_mode:
    • false (Whitelist): The location must match at least one entry in the lists.
    • true (Blacklist): The location must not match any entry.

📋 Evaluation Logic

  1. Boss Existence: The boss entity must be registered in the game.
  2. Enabled Check: If enabled = false, the boss is skipped immediately.
  3. Blacklist Mode:
    • If false (Whitelist): At least one condition must match.
    • If true (Blacklist): No conditions may match.
  • Strictness:
    • If require_biome_match = true, both Dimension and Biome checks must pass.

Examples

1. Disable a specific boss completely:

"cataclysm:maledictus": { "enabled": false }

(Note: Removing a boss entry restores it to global defaults. Explicitly setting false ensures it stays disabled.)

2. Allow only in Badlands:

"dungeons_and_combat:sunleia": {
  "enabled": true,
  "biomes": ["minecraft:badlands"],
  "blacklist_mode": false
}

3. Allow anywhere EXCEPT the Nether:

"cataclysm:ancient_remnant": {
  "enabled": true,
  "dimensions": ["minecraft:the_nether"],
  "blacklist_mode": true
}

💎 Loot & Progression

Every boss definition can map to high-value loot tables (e.g., Bastion Treasure) so victories feel meaningful without breaking early progression.

You can customize loot per boss in the JSON config without editing datapacks:

"loot": {
  "loot_tables": [
    "minecraft:chests/bastion_treasure",
    "yourpack:custom/ignis_rewards"
  ],
  "append_defaults": false
}
  • loot_tables: A list of loot tables to generate when the boss is defeated. (Replaces default loot).
  • append_defaults:
    • true: Adds your custom loot on top of the original drops.
    • false: Replaces the original loot entirely with your selection.
    • Leaving the loot section empty preserves the original datapack loot.

This layered system ensures non-destructive editing: Addon Loot(Optional) Appended DefaultsUnderlying Datapack Rewards


Discord

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