Dain's Client

Quick rating

Community listing page, reviews here may not be monitored by the author.

Dain's Client

No reviews yet

Small tweaks and fun features

Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
mod-dainsclient-1.0.0-mc1.12.2.litemod

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

DainsClient

What Is This?

Right now this is a liteloader port of my custom jarmod client, in the future it will be the main project. It features small graphical tweaks which do not alter gameplay much.

Options

  • Item refresh cooldown
    When this option is toggled off, the refresh cooldown on weapons and other items that has been in place since 1.9 will no longer visually occur for the client, weapons and other items will appear to refresh as they would have in 1.8 and prior. This does not affect the actual damage dealt or anything else server-side. The crosshair and hotbar attack refresh indicators still work as normal and can be used to time your attacks, if you prefer.
  • Constant field of view
    When this option is toggled on, the field of view will not change when sprinting, having potion effects applied, flying in creative, or being underwater. You will still be able to adjust it with the FOV slider in the vanilla options menu, but the value you have it set to will be the value that your field of view remains at until you adjust the FOV slider again, or toggle this option off.
  • Near Nether Fog
    When this option is toggled off, the nether fog will move out to the distance of the regular overworld fog, instead of being much nearer to the player, as it is in vanilla.

Incompatibilities

  • Tweakaroo (might fix in the future, no plans rn)

Contributing

  • If you find an issue, report it in the issues tab on Github.
  • If you have a feature you'd like to see, post it in the issues tab on Github.
  • If you'd like to add a translation to another language, feel free to make a pull request on Github.
  • If you think my code is bad, I already know about it. Make an issue if you like and I'll look into it if I'm not lazy.

Screenshots

Gallery

  • Config Panel
    Config Panel

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works