Damage Tint
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Adds a red tint when the player takes damage
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the client. Works on vanilla servers.
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Description
Damage Tint

A client-side mod that adds a red vignette around the screen when your health gets low. The lower your health, the stronger the tint becomes.
Commands
/tint: Shows the current configuration./tint <health>:: Sets the health threshold in HP./tint dynamicShows whether Dynamic Mode is enabled./tint dynamic <true|false>: Enables or disables Dynamic Mode./tint reset: Resets all settings to their defaults.
Threshold
The threshold determines when the tint starts appearing.
Examples:
/tint 10: Tint starts at 10 HP (5 hearts)./tint 6: Tint starts at 6 HP (3 hearts).
Dynamic Mode
When enabled, the configured threshold is ignored and your current maximum health is used instead.
Examples:
- 20 max HP (10 hearts): Tint scales from 20 HP down to 0 HP.
- 40 max HP (20 hearts): Tint scales from 40 HP down to 0 HP.
This is useful with mods that increase or decrease your maximum health, as the effect automatically scales with your health pool.
Configuration
Settings are stored in .minecraft/config/damagetint.json. The configuration is global and applies to every world and server.
Damage Tint

A client-side mod that adds a red vignette around the screen when your health gets low. The lower your health, the stronger the tint becomes.
Commands
/tint: Shows the current configuration./tint <health>:: Sets the health threshold in HP./tint dynamicShows whether Dynamic Mode is enabled./tint dynamic <true|false>: Enables or disables Dynamic Mode./tint reset: Resets all settings to their defaults.
Threshold
The threshold determines when the tint starts appearing.
Examples:
/tint 10: Tint starts at 10 HP (5 hearts)./tint 6: Tint starts at 6 HP (3 hearts).
Dynamic Mode
When enabled, the configured threshold is ignored and your current maximum health is used instead.
Examples:
- 20 max HP (10 hearts): Tint scales from 20 HP down to 0 HP.
- 40 max HP (20 hearts): Tint scales from 40 HP down to 0 HP.
This is useful with mods that increase or decrease your maximum health, as the effect automatically scales with your health pool.
Configuration
Settings are stored in .minecraft/config/damagetint.json.
The configuration is global and applies to every world and server.
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