Damien Eltzwright [HORROR]
No reviews yet
A stalker that learns. A mimic that watches. A horror that waits for you to notice it.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description





Commands
/damien difficulty <hard||normal>/damien info -- gives damien info/damien spawn <spawn-type> -- executes a spawn type/damien mega -- spawns mega damien
Raw Text if you can't see the images:
Damien Eltzwright is a smart stalker that behaves in a very unique way. This Mod has been in the works for over **1.5+ years!** (i forgot about it for half a year) This Mod is in beta so report any bugs in the discord server!
Damien intelligently cycles between states based on distance, line-of-sight, light level, and randomness:
1. WATCHING — observes from 20-40 blocks away in darkness, behind cover, out of line-of-sight
2. STALKING — follows silently from behind (no footsteps), opens/closes doors, steals items from your hotbar and drops them nearby, finds cover when spotted
3. HIDING — finds dark spots behind walls, extinguishes torches/lanterns, shatters glass windows/panes/iron bars near the player, places cobwebs & soul sand as environmental terror, peeks at player periodically with creepy sounds
4. CHARGING — screams on entry, charges at 2.2x speed, breaks obstructing blocks via raycast (with adjacent soft block tunneling), teleports when stuck, swims at extreme speed using forced velocity (Dolphin's Grace level), detects water ahead and jumps over it, attack cooldown every 15 ticks at 2.5 block range
5. IMITATING — 3-phase behavior: scans player buildings, teleports, then builds a corrupted mirror copy of their structures with twisted block mappings (see below); also disguises as passive animals
6. JUMPSCARE — rapid strafing around player at 1.5-3 blocks, relentless attacks every 10 ticks, stinger sounds every 20-60 ticks, ambient smoke/soul particles, extinguishes torches/lanterns in 4-block radius
7. MEGA DAMIEN — velocity-pulled toward player (no pathfinding), progressive block destruction with damage stages, 4-hit/second attacks (8 damage each); never transitions — stays until despawn
Hard Mode is recommended for videos or if you aren't up for a slow-burner It primarily makes damien more active during night time



Mod Spoiler




Commands
/damien difficulty <hard||normal>
/damien info -- gives damien info
/damien spawn <spawn-type> -- executes a spawn type
/damien mega -- spawns mega damien
Raw Text if you can't see the images:
Damien Eltzwright is a smart stalker that behaves in a very unique way. This Mod has been in the works for over 1.5+ years! (i forgot about it for half a year) This Mod is in beta so report any bugs in the discord server!
Spoiler
Damien intelligently cycles between states based on distance, line-of-sight, light level, and randomness:
-
WATCHING — observes from 20-40 blocks away in darkness, behind cover, out of line-of-sight
-
STALKING — follows silently from behind (no footsteps), opens/closes doors, steals items from your hotbar and drops them nearby, finds cover when spotted
-
HIDING — finds dark spots behind walls, extinguishes torches/lanterns, shatters glass windows/panes/iron bars near the player, places cobwebs & soul sand as environmental terror, peeks at player periodically with creepy sounds
-
CHARGING — screams on entry, charges at 2.2x speed, breaks obstructing blocks via raycast (with adjacent soft block tunneling), teleports when stuck, swims at extreme speed using forced velocity (Dolphin's Grace level), detects water ahead and jumps over it, attack cooldown every 15 ticks at 2.5 block range
-
IMITATING — 3-phase behavior: scans player buildings, teleports, then builds a corrupted mirror copy of their structures with twisted block mappings (see below); also disguises as passive animals
-
JUMPSCARE — rapid strafing around player at 1.5-3 blocks, relentless attacks every 10 ticks, stinger sounds every 20-60 ticks, ambient smoke/soul particles, extinguishes torches/lanterns in 4-block radius
-
MEGA DAMIEN — velocity-pulled toward player (no pathfinding), progressive block destruction with damage stages, 4-hit/second attacks (8 damage each); never transitions — stays until despawn
Hard Mode is recommended for videos or if you aren't up for a slow-burner It primarily makes damien more active during night time
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources