Mod

Dangerous - Just A Difficulty Mod
Rank 472
Rank 322 among mods

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Dangerous - Just A Difficulty Mod

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Make Minecraft harder by adding new mechanics to hostile mobs, including dynamic health scaling and weapon swapping for skeletons.

No Theme
Adventure/Exploration
Survival
Custom Weapons
Custom Armor
Hostile Mobs
Illagers
Zombies
Mod Loaders
Forge
NeoForge
Fabric
Minecraft
26.2

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Dangerous NeoForge - 26.2 v1.5.2
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Dangerous is a balancing mod designed to enhance the challenge of Minecraft, especially when combined with other mods that grant players powerful abilities or additional health. The primary goal of Dangerous is to ensure that as players progress and acquire better gear, the game remains challenging and engaging.

✨ Key Features

  • Dynamic health scaling: Enemies gain extra health as in-game days pass.
  • Skeleton/Pillager weapon-swapping: These mobs dynamically switch between bows and melee weapons depending on player distance.
  • Piglins and Piglin Brutes: Piglins and zombified piglins can spawn with enchanted gold armor. Brutes may rarely wield diamond or even netherite axes, making them truly dangerous!
  • Wither skeletons: can now spawn with chainmail/iron armor and improved weapons.
  • Vindicators with gear: Vindicators may upgrade their iron axes to diamond axes.
  • Increased creeper speed: Creepers move 1.4× faster, forcing quicker reactions.
  • Increased spider speed: Spiders move 1.25× faster, making caves more threatening.
  • Spider venomus bite: may apply a venom effect that decreases healing effectiveness during its duration.
  • Automatic enchantment detection: you can now use "*" in your enchantment lists — the mod automatically detects and applies all compatible enchantments for each item!

Enemy Gear by Depth: Mobs spawn with stronger gear the deeper they are

  • Surface: leather, chainmail, and iron.
  • Caves: iron and chainmail, with chances for stronger weapons.
  • Deep caves: gold, iron, and diamond armor/weapons.

⚙ Config File

The config (dangerous-common.toml) gives full control over gameplay balance

  • Enemy health scaling values.
  • Armor and weapon spawn lists.
  • Full armor set definitions with spawn chances.
  • Enchantment lists for bows, melee weapons, and armor.
  • Creeper and spider speed multipliers.

🔗 Balancing with Other Mods

Dangerous helps balance worlds where the player gets stronger through mods like

  • Spice of Life: Carrot Edition
  • Artifacts
  • Apotheosis
  • Relics
  • ImprovableSkills
  • Advanced Netherite

🤝 Compatibility with Enemy Mods

Works great alongside mods that add new enemies

  • Champions-Unofficial
  • Enemy Expansion

These mods add special mobs to the game, and Dangerous helps balance the progression of difficulty, ensuring that no matter how powerful players become, there are always new threats to face.

Overall, Dangerous is ideal for creating a balanced gameplay experience, particularly in modded Minecraft worlds with a focus on long-term progression.

Dangerous is a balancing mod designed to enhance the challenge of Minecraft, especially when combined with other mods that grant players powerful abilities or additional health. The primary goal of Dangerous is to ensure that as players progress and acquire better gear, the game remains challenging and engaging.

✨ Key Features

  • Dynamic health scaling: Enemies gain extra health as in-game days pass.
  • Skeleton/Pillager weapon-swapping: These mobs dynamically switch between bows and melee weapons depending on player distance.
  • Piglins and Piglin Brutes: Piglins and zombified piglins can spawn with enchanted gold armor. Brutes may rarely wield diamond or even netherite axes, making them truly dangerous!
  • Wither skeletons: can now spawn with chainmail/iron armor and improved weapons.
  • Vindicators with gear: Vindicators may upgrade their iron axes to diamond axes.
  • Increased creeper speed: Creepers move 1.4× faster, forcing quicker reactions.
  • Increased spider speed: Spiders move 1.25× faster, making caves more threatening.
  • Spider venomus bite: may apply a venom effect that decreases healing effectiveness during its duration.
  • Automatic enchantment detection: You can now use "*" in your enchantment lists — the mod automatically detects and applies all compatible enchantments for each item!

Enemy Gear by Depth: Mobs spawn with stronger gear the deeper they are

  • Surface: leather, chainmail, and iron.
  • Caves: iron and chainmail, with chances for stronger weapons.
  • Deep caves: gold, iron, and diamond armor/weapons.

⚙ Config File

The config (dangerous-common.toml) gives full control over gameplay balance

  • Enemy health scaling values.
  • Armor and weapon spawn lists.
  • Full armor set definitions with spawn chances.
  • Enchantment lists for bows, melee weapons, and armor.
  • Creeper and spider speed multipliers.

🔗 Balancing with Other Mods

Dangerous helps balance worlds where the player gets stronger through mods like

  • Spice of Life: Carrot Edition
  • Artifacts
  • Apotheosis
  • Relics
  • ImprovableSkills
  • Advanced Netherite

🤝 Compatibility with Enemy Mods

Works great alongside mods that add new enemies

  • Champions-Unofficial
  • Enemy Expansion

These mods add special mobs to the game, and Dangerous helps balance the progression of difficulty, ensuring that no matter how powerful players become, there are always new threats to face.

Overall, Dangerous is ideal for creating a balanced gameplay experience, particularly in modded Minecraft worlds with a focus on long-term progression.

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~55,000
Total Downloads
CurseForge
~38,000
Modrinth
~17,000
Last Updated
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CurseForge
Modrinth
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