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Dark's Tools and Utilities
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Mix of useful tools and machines
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Features machines that produce and store energy or resources.
Introduces new tools, which may add enhanced capabilities.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Note: Mod currently is not setup for survival mode, but works well as a creative building tool. - Dark 6/15/2018
About
Dark's tools and utilities is exactly how it sounds. It's a mod geared towards supplying a wide range of tools and machines. Focusing on solving problems just like any tool mode.
What sets the mod apart is focusing on reusability and reducing clutter. This is done by making all tools act as MultiTools. The main feature being the MultiTool gun that can be upgraded to include more tools, actions, and settings.
Features
- Item: MultiTool Gun
- Mechanic: Switching names, textures, and actions for MultiTool
- MultiTool: Melter Mode -> smelts blocks
- MultiTool: Freezer Mode -> freezes blocks
- MultiTool: Fluid Vac Mode -> picks up fluids into any fluid container
- MultiTool: Fluid Remover Mode -> picks up fluids without triggering updates
- MultiTool: Fluid Ender Mode -> sends fluid tiles to the void (deletes tile)
MultiTool: How to use
Once crafted and upgraded the tool is simple to use.
'ctrl + shift + scroll' to change the active tool group
'shift + scroll' to change the active mode
then right click to active the item.
MultiTool: Fluid modes
The mod contains several fluid modes to support different tasks.
Note: At the moment only water is supported, this will be changed in future releases. Once the code is ensured to work without issues.
Fluid Vac Mode is used to collect fluids in world into buckets and containers in the player's inventory.
Fluid Remover Mode does the same thing but will not trigger block updates. Useful for clearing pools of fluid while not wasting the fluid
Fluid Ender Mode is same as Remover mode but will delete the fluid. Useful for clearing water in areas in order to build
Fluid Placer Mode [Not yet added] allows placing fluids from containers into the world. Useful for filling in pools, lakes, or any area.
In order for fluid to be stored the player needs to have a valid container in the inventory. This will include buckets if a mod has registered a bucket for the fluid. As well fluid containers that support IFluidHandler or IFluidContainerItem (IC2 cells, SBM buckets, SBM fluid cans, etc).
Fluid placement has a similar requirement of items in the player's inventory, but also requires the fluid to support being placed.
Why the mod?
I decided that I needed some tools for building but didn't want to install a large mod. Its a simple as that but I had a little fun with the design. Instead of building a ton of magic or simple tools I created MultiTool. This is built off similar concepts that are used in VoltzEngine and Atomic Science. Where the player can switch modes and sub-modes. The idea is to cut down on clutter in the inventory while supplying a wide range of tools.
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