DasuperiorWeight 2.1 - Weight System
No reviews yet
DASuperiorWeight adds a realistic weight system to Minecraft. Items have custom weights (e.g., pickaxe = 1.3 kg), shown in a HUD. The mod tracks total carried weight client-side and server-side, allowing gameplay effects like movement slowdown or limits.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
📢 DASuperiorWeight V2.1 is available!
- New client-side features!
- Server-side OP-Only Commands added!
⚖️ DASuperiorWeight
DASuperiorWeight adds a realistic weight and carry limit system to Minecraft. Every item in your inventory has a weight. Perfect for medieval roleplay, survival, and hardcore servers—add immersion and challenge to your Minecraft world!
🎒 Base Item Weights
- Metal blocks (iron, gold, copper): 5kg each
- Tools: 2kg each
- Other blocks: 1kg each
👁️ Dynamic HUD & Movement
Your total weight is shown in a customizable HUD, which can be moved around the screen (Default: H) and toggled between two display styles (Default: J): Classic (kg) or Bar (lbs with colored bar). All preferences are saved per player!
- 🟢 Below 234kg: Normal movement (HUD green)
- 🟠 234kg – 456kg: You become slower (HUD orange)
- 🔴 Above 456kg: Max slowness (HUD red)
⚙️ Admin Commands (OP Only)
/weight thresholds <orange> <red>
Sets the global slow-movement thresholds. (e.g., /weight thresholds 234 456)
/weight maxbar <value>
Sets the max value used to compute HUD bar fill (visual scale only).
/weight item <item> <kg>
Overrides the per-item weight. (e.g., /weight item minecraft:iron_block 7)
/weight bonus <player> <kg>
Adds/removes a capacity bonus for players. Can be negative. Added to both thresholds.
/weight multiplier <player> <mult>
Applies a multiplier (0.1 to 10.0) to a player's carried weight in server calculations.
/weight show [player]
Prints global server settings, or a specific player's personal overrides.
/weight reload
Reloads server_settings.json from disk and re-syncs clients.
💡 Survival Tips
- Use item overrides to finely tune heavy blocks/tools beyond the defaults.
- Prefer bonus for roleplay perks/gear (knapsacks, strength training).
- Use multiplier for "lightweight" traits or debuffs (e.g., injuries).
🎒 Companion Resource Packs
My friend created two lightweight custom backpack icon resource packs to enhance the HUD/inventory! Drop the .zip into resourcepacks and enable it in-game.
DASuperiorWeight
DASuperiorWeight adds a realistic weight and carry limit system to Minecraft.
Item weights: Metal blocks = 5kg, other blocks = 1kg, tools = 2kg (customizable).
HUD: Movable, toggle between numeric (kg) or bar (lbs).
Movement: ≤234kg = normal (green)
234–456kg = slowed (orange)
456kg = heavy slowness (red)
Server commands: /weight thresholds – set slowdown limits.
/weight item – override item weight.
/weight bonus – add/remove carry capacity.
/weight multiplier – scale weight effect.
/weight reload – reload config.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources