Community listing page, reviews here may not be monitored by the author.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the server. Also works in singleplayer.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
This mod is a fork ported version from DeathButThree
Ported the mod from the lower version 1.20.x to the NeoForge version 1.21
This mod is designed to address an unhealthy gameplay tactic where players continuously grind bosses by respawning and attacking them without any consequences.
With this mod, players will face a new challenge as entities have the ability to be healed to full health after killing the player three times.
This feature encourages strategic and skillful gameplay, as players need to be cautious and plan their attacks more effectively to defeat powerful bosses.
This mod allows customization through a configuration file, where you can specify the registered name of the entity and the max death times. Only entities listed in the configuration file will have their reset-to-full-health feature enabled when killing players.
This ensures flexibility and adaptability, allowing server administrators and players to fine-tune the mod according to their preferences.
This mod is a fork ported version from DeathButThree
Ported the mod from the lower version 1.20.x to the NeoForge version 1.21
This mod is designed to address an unhealthy gameplay tactic where players continuously grind bosses by respawning and attacking them without any consequences.
With this mod, players will face a new challenge as entities have the ability to be healed to full health after killing the player three times.
This feature encourages strategic and skillful gameplay, as players need to be cautious and plan their attacks more effectively to defeat powerful bosses.
This mod allows customization through a configuration file, where you can specify the registered name of the entity and the max death times. Only entities listed in the configuration file will have their reset-to-full-health feature enabled when killing players.
This ensures flexibility and adaptability, allowing server administrators and players to fine-tune the mod according to their preferences.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources