Death's Door
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Dropping to no health isn't the end
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Runs entirely on the server. Also works in singleplayer.
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Dropping to no health isn't the end
This mod changes the way players hitting lethal health is handled. Instead of immediately dying, players are first put into a "Death's Door" state where any more damage will kill them, however healing up will return them back into a regular state (wherefrom they can be put onto death's door again).
This mod is heavily inspired by the Death's Door mechanic from Darkest Dungeon (a great game!)
Possible customization (as of version 1.0.5)
| Option | Explanation |
|---|---|
| ddEffects | Effects to apply on death's door: EffectID,strength. The special DD effect applies the psuedo-wither effect clientside |
| ddPenaltyEffects | Penalty effects after exiting death's door: EffectID,duration,strength. |
| ddSound | Sound to play for player hitting death's door |
| ddPlaySoundAround | Play sound to all players nearby (true) or only to involved player (false) |
| ddSoundVolume | Volume of sound to target player |
| ddSoundAroundVolume | Volume of sound to players nearby target player |
| ddSoundPitch | Pitch of sound to be played |
| ddAttackerSound | Sound to play for attacker putting player on death's door |
| ddAttackerSoundVolume | Volume of attacker sound to be played |
| ddAttackerSoundPitch | Pitch of attacker sound to be played |
| ddTranslation | Message to broadcast when player hitting death's door. Can be disabled. |
| ddTranslationAttacker | Like above but when player has a damage source. |
| ddTranslationResist | Like ddTranslation but when player resists death (see ddResist). |
| ddTranslationColor | Color for death's door broadcast message |
| ddResist | Probability of resisting deaths door (value between 0.0 and 1.0, with 0 being no resistance). Not applicable with ddTotemMode |
| ddMaxBroadcastDistance | Max distance to other players that will receive DD messages (0 |
| ddGlobalBroadcastMessage | Should action bar messages also be sent in global chat (true / false) |
| ddTotemMode | Allow players to die normally but change totem behavior to this mod's behavior. (true / false) |
Notes
The config file for the mod is located under ./config/deaths-door-config.kv and can be edited with a text editor. It can then be loaded in without a restart by using the /reload command.
Saturation healing is disabled when the player is on death's door. However, instant healing or regeneration effects can be used to leave death's door and heal back up. This makes golden apples, among other things, a lot more valuable.
Issues / Suggestions
For any issues or addition suggestions: issue tracker.
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