DECOBEACONS

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DECOBEACONS

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Adds decorative beacons

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Forge
Fabric
Minecraft

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Available Platforms

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
0.0.1-1.18.2-Fabric
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Description

DECO BEACONS

Adds decorative beacons

divider2 divider2 180

DECO BEACON

DECO BEACON Beam collides with block DECO BEACON RECIPE divider2 divider2 180

GHOST DECO BEACON

GHOST DECO BEACON Beam passes thru blocks Block has no collision itself GHOST DECO BEACON RECIPE divider2 divider2 180

OMNI BEACON

OMNI BEACON Beam can be redirected OMNI BEACON RECIPE also has ghost variant GHOST OMNI BEACON RECIPE divider2 divider2 180

FAKE BEACON

FAKE BEACON Looks like an actual beacon... FAKE BEACON RECIPE Also has ghost variant GHOST FAKE BEACON RECIPE
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HOW TO

TURN ON/OFF

give it a redstone signal to activate the beacon. Toggle ActiveLow mode by R-Clicking it with a redstone torch

SET COLOR

Cycle thru the colors by R-Clicking the beacon with an empty hand. Shift R-Clicking it cycles thru the colors in reverse. R-Clicking it with a dye changes the color. It does not consume the dye.

SET BEACON TRANSPARENCY

DecoBeacon light beams can pass thru other decobeacons and change the beams color. R-clicking with a Sand block makes the surface abrasive and stops the light beam from passing thru. Applying sand to a ghost beacon doesn't stop any light beam from passing thru however it does stop the ghost beacon from affecting the light beam's color

USE GHOSTS

Each beacon has a ghost variant. They work the same way with a few exceptions. Light beams from Ghost beacons pass thru blocks (except opaque beacons). As "ghosts" these blocks don't have collision letting you walk thru them.

USE BOOK SETTINGS

We can write down beacon settings in a Book-&-Quill and apply it to a beacon by R-Clicking. Make sure to separate each setting with a comma "," and recheck what we type in. The beacon will "calmly" point out what we did wrong

General Settings:

  • activeLow:true/false

    • if set to true, the beacon is "ACTIVE" when the redstone signal you give it is "LOW"
    • isTransparent:true/false

      • if set to false, decobeacon light beams cannot pass thru this decobeacon... except if this decobeacon is a ghost variant.
      • setting this to false on a ghost variant beacon stops the beacon from affecting the passing light beam's color
    • color:white/orange/magenta/light_blue/yellow/lime/pink/gray/light_gray/cyan/purple/blue/brown/green/red/black

      • set beacon color

OmniBeacon Exclusive Settings:

The following settings only work with omni beacons

  • direction: north/south/east/west/up/down

    • sets the direction of the light beam
    • maxBeamLenght: integer

      • sets the max length of the light beam

Examples:

DECOBEACON SETTINGS:
DECOBEACON SETTINGS

OMNIBEACON SETTINGS:
OMNIBEACON SETTINGS

divider2 divider2 180
krakenLogoCentered

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Screenshots

Gallery

  • Regular DecoBeacon, Ghost DecoBeacon, Fake Beacon
    Regular DecoBeacon, Ghost DecoBeacon, Fake Beacon
  • THE CUBE OF CUBES
    THE CUBE OF CUBES
  • you can control the length of the beams
    you can control the length of the beams
  • regular beams collide with terrain, ghost beams pass thru blocks
    regular beams collide with terrain, ghost beams pass thru blocks
  • redstone activated (With togglable activeLow mode)
    redstone activated (With togglable activeLow mode)

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