Mod

Deluxe_Lib

Quick rating

Deluxe_Lib

No reviews yet

This core library serves as the technical foundation for future Minecraft mods. Only for DarbladeMods and Partners

Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
deluxelib-0.6-1.20.1.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

DeluxeLib is a core animation and technical framework designed to power advanced entity mechanics and immersive visual features in Minecraft. While primarily built as a required dependency for upcoming content mods, it fundamentally upgrades how animations are handled within the game engine.

🌟 Current Features & Player Experience

Currently, the library introduces a highly polished Animation Blending System.

  • What it does: It intercepts standard animation states and smoothly blends the keyframes between different actions.
  • How it affects the user: Say goodbye to rigid, robotic, and snappy movements when interacting with custom mobs. When an entity transitions from walking to running, or from an idle state into a sudden attack, the blending system calculates a seamless, fluid transition. Players will experience a much more lifelike, immersive, and visually pleasing environment where creatures react naturally without jarring animation cuts.

🚀 Upcoming Features (The Roadmap)

This library is in active development and will soon expand to serve as the backbone for complex systems across versions 1.20.1 and 1.21.1 (Forge, NeoForge, and Fabric). Future updates will introduce:

  • Custom Entity Framework: A robust foundation for complex AI, precise hitboxes, and specialized rendering, allowing for highly tactical and unique mob behaviors.
  • Immersive 1st & 3rd Person Animations: Overhauling the player's perspective to make combat, item usage, and movement feel significantly more dynamic and impactful.

    It can only be used for Darkblade and partners mods with prior coordination

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync