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Mace-Limit Datapack
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This Datapack adds the "one-mace-rule"
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This datapack implements the "One-Mace Rule" – a gameplay mechanic that ensures only one mace can be crafted globally.
When a player crafts a mace, the datapack checks the maces scoreboard value. If it is already 0, the newly crafted mace is immediately removed, preventing multiple maces from entering the game. The game will also announce the creation of the mace in chat with the player who crafted it.
BUT players can use crafters to bypass this
Setup the datapack by typing: /function maces:setup as an operator
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