Despawning Eggs Hatch

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Despawning Eggs Hatch

By SerilumOwner

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🥚 Chicken eggs on hay blocks hatch safely into chicks just before they despawn.

Mod Loaders
Minecraft
26.3 26.2

About

Description

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Despawning Eggs Hatch is a minimalistic configurable mod which allows chicken eggs on the ground to hatch just before they despawn. New spawns will be limited to 50 by default, in order to prevent infinite chicken spawns. Items (and eggs) despawn after 6000 ticks, 5 minutes. By default a chicken will only spawn when the egg despawns when on top of a hay block. This prevents groups of wild chicken groups in loaded chunks from getting too big.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's RPG Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

eggOnlyHatchesWhenOnTopOfHayBlock  default true
When enabled, an egg will only hatch when it is laid on top a hay block. This prevents wild chicken colonies from expanding without your knowledge.

eggWillHatchChance  default 1.0, min 0, max 1.0
The chance an egg will hatch just before despawning if the entity limiter is not active.

onlyHatchIfLessChickensAroundThan  default 50, min 0, max 1000
Prevents too many entities from hatching. A despawning egg will only hatch if there are less chickens than defined here in a radius of 'radiusEntityLimiterCheck' blocks around.

radiusEntityLimiterCheck  default 32, min 1, max 256
The radius around the despawned egg for 'onlyHatchIfLessChickensAroundThan'.

newHatchlingIsBaby  default true
If enabled, the newly hatched chicken is a small chick.




Showcase

(with the despawn timer set to 1 second for the example)




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


curseforge.svg modrinth.svg patreon.svg youtube.svg

Requires the library mod Collective (Fabric) and the Fabric API.



     This mod is part of The Vanilla Experience.
Despawning Eggs Hatch is a minimalistic configurable mod which allows chicken eggs on the ground to hatch just before they despawn. New spawns will be limited to 50 by default, in order to prevent infinite chicken spawns. Items (and eggs) despawn after 6000 ticks, 5 minutes. By default a chicken will only spawn when the egg despawns when on top of a hay block. This prevents groups of wild chicken groups in loaded chunks from getting too big.


Configurable: ( how do I configure? )
eggOnlyHatchesWhenOnTopOfHayBlock (default = true): When enabled, an egg will only hatch when it is laid on top a hay block. This prevents wild chicken colonies from expanding without your knowledge.
eggWillHatchChance (default = 1.0, min 0, max 1.0): The chance an egg will hatch just before despawning if the entity limiter is not active.
onlyHatchIfLessChickensAroundThan (default = 50, min 0, max 1000): Prevents too many entities from hatching. A despawning egg will only hatch if there are less chickens than defined here in a radius of 'radiusEntityLimiterCheck' blocks around.
radiusEntityLimiterCheck (default = 32, min 1, max 256): The radius around the despawned egg for 'onlyHatchIfLessChickensAroundThan'.
newHatchlingIsBaby (default = true): If enabled, the newly hatched chicken is a small chick.


Before (with 'eggOnlyHatchesWhenOnTopOfHayBlock' disabled):
a.png

After:
b.png


A GIF showing the egg hatching (with the despawn timer set to 1 second for the example):

c.webp


------------------

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Despawning Eggs Hatch is a minimalistic configurable mod which allows chicken eggs on the ground to hatch just before they despawn. New spawns will be limited to 50 by default, in order to prevent infinite chicken spawns. Items (and eggs) despawn after 6000 ticks, 5 minutes. By default a chicken will only spawn when the egg despawns when on top of a hay block. This prevents groups of wild chicken groups in loaded chunks from getting too big.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's RPG Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

Show Spoiler

eggOnlyHatchesWhenOnTopOfHayBlock  default true
When enabled, an egg will only hatch when it is laid on top a hay block. This prevents wild chicken colonies from expanding without your knowledge.

eggWillHatchChance  default 1.0, min 0, max 1.0
The chance an egg will hatch just before despawning if the entity limiter is not active.

onlyHatchIfLessChickensAroundThan  default 50, min 0, max 1000
Prevents too many entities from hatching. A despawning egg will only hatch if there are less chickens than defined here in a radius of 'radiusEntityLimiterCheck' blocks around.

radiusEntityLimiterCheck  default 32, min 1, max 256
The radius around the despawned egg for 'onlyHatchIfLessChickensAroundThan'.

newHatchlingIsBaby  default true
If enabled, the newly hatched chicken is a small chick.




Showcase

(with the despawn timer set to 1 second for the example)

Show Spoiler




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is the Github repo. Thanks!