Community listing page, reviews here may not be monitored by the author.
Despawning Eggs Hatch
No reviews yet
🥚 Chicken eggs on hay blocks hatch safely into chicks just before they despawn.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the server. Also works in singleplayer.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Despawning Eggs Hatch is a minimalistic configurable mod which allows chicken eggs on the ground to hatch just before they despawn. New spawns will be limited to 50 by default, in order to prevent infinite chicken spawns. Items (and eggs) despawn after 6000 ticks, 5 minutes. By default a chicken will only spawn when the egg despawns when on top of a hay block. This prevents groups of wild chicken groups in loaded chunks from getting too big.
   All available config options:
eggOnlyHatchesWhenOnTopOfHayBlock  default true
When enabled, an egg will only hatch when it is laid on top a hay block. This prevents wild chicken colonies from expanding without your knowledge.
eggWillHatchChance  default 1.0, min 0, max 1.0
The chance an egg will hatch just before despawning if the entity limiter is not active.
onlyHatchIfLessChickensAroundThan  default 50, min 0, max 1000
Prevents too many entities from hatching. A despawning egg will only hatch if there are less chickens than defined here in a radius of 'radiusEntityLimiterCheck' blocks around.
radiusEntityLimiterCheck  default 32, min 1, max 256
The radius around the despawned egg for 'onlyHatchIfLessChickensAroundThan'.
newHatchlingIsBaby  default true
If enabled, the newly hatched chicken is a small chick.
(with the despawn timer set to 1 second for the example)

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Requires the library mod Collective (Fabric) and the Fabric API.
   This mod is part of The Vanilla Experience.
Despawning Eggs Hatch is a minimalistic configurable mod which allows chicken eggs on the ground to hatch just before they despawn. New spawns will be limited to 50 by default, in order to prevent infinite chicken spawns. Items (and eggs) despawn after 6000 ticks, 5 minutes. By default a chicken will only spawn when the egg despawns when on top of a hay block. This prevents groups of wild chicken groups in loaded chunks from getting too big.
Configurable: ( how do I configure? )
eggOnlyHatchesWhenOnTopOfHayBlock (default = true): When enabled, an egg will only hatch when it is laid on top a hay block. This prevents wild chicken colonies from expanding without your knowledge.
eggWillHatchChance (default = 1.0, min 0, max 1.0): The chance an egg will hatch just before despawning if the entity limiter is not active.
onlyHatchIfLessChickensAroundThan (default = 50, min 0, max 1000): Prevents too many entities from hatching. A despawning egg will only hatch if there are less chickens than defined here in a radius of 'radiusEntityLimiterCheck' blocks around.
radiusEntityLimiterCheck (default = 32, min 1, max 256): The radius around the despawned egg for 'onlyHatchIfLessChickensAroundThan'.
newHatchlingIsBaby (default = true): If enabled, the newly hatched chicken is a small chick.
Before (with 'eggOnlyHatchesWhenOnTopOfHayBlock' disabled):
After:
A GIF showing the egg hatching (with the despawn timer set to 1 second for the example):

------------------
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Despawning Eggs Hatch is a minimalistic configurable mod which allows chicken eggs on the ground to hatch just before they despawn. New spawns will be limited to 50 by default, in order to prevent infinite chicken spawns. Items (and eggs) despawn after 6000 ticks, 5 minutes. By default a chicken will only spawn when the egg despawns when on top of a hay block. This prevents groups of wild chicken groups in loaded chunks from getting too big.
   All available config options:
Show Spoiler
eggOnlyHatchesWhenOnTopOfHayBlock  default true
When enabled, an egg will only hatch when it is laid on top a hay block. This prevents wild chicken colonies from expanding without your knowledge.
eggWillHatchChance  default 1.0, min 0, max 1.0
The chance an egg will hatch just before despawning if the entity limiter is not active.
onlyHatchIfLessChickensAroundThan  default 50, min 0, max 1000
Prevents too many entities from hatching. A despawning egg will only hatch if there are less chickens than defined here in a radius of 'radiusEntityLimiterCheck' blocks around.
radiusEntityLimiterCheck  default 32, min 1, max 256
The radius around the despawned egg for 'onlyHatchIfLessChickensAroundThan'.
newHatchlingIsBaby  default true
If enabled, the newly hatched chicken is a small chick.
(with the despawn timer set to 1 second for the example)
Show Spoiler

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers

