Destiny Constellations

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Destiny Constellations

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A highly configurable Forge 1.20.1 mod that adds a Genshin-style constellation progression system, custom items, and creative tab.

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Type
Mod
License
MIT License
Latest Version
1.0.0
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About

Description

Touhou Destiny Constellations

Overview

  • Perfect for RPG-style modpacks
  • Adds a 7-level (C0-C6) constellation progression system.
  • Press the C key (Default) to open the constellation interface.
  • Requires Fate Crystals (crafted with 1x Nether Star, 4x Netherite Ingots, and 4x Diamond Blocks) to unlock constellation levels.
  • Unlock constellation phases to acquire corresponding abilities, distinct background imagery, and exclusive lore stories (fully configurable).

Configuration Guide

1. Titles, Stories, and Descriptions

Configuration files generate in config/touhou_destiny/ after the first launch. You can open these .txt files and write your custom text in UTF-8 format:

  • stories/title_x.txt: Change the constellation's title.
  • stories/story_x.txt: Change the background story.
  • descriptions/ability_x.txt: Change the ability description shown in the UI.

2. Background Images & Star Positions

Open config/touhou_destiny-client.toml to configure visual settings:

  • [background_textures]: Change the texture paths for the backgrounds (background_0 to background_6). You can replace the default images by creating a Resource Pack and placing your custom PNG files at assets/touhou_destiny/textures/gui/background_x.png.
  • [star_positions]: Adjust the X and Y coordinates (from 0.0 to 1.0) of the stars on the GUI.

KubeJS Integration (Recommended)

While the mod provides simple vanilla attributes by default, it is highly recommended to use KubeJS to script complex or custom constellation abilities for your modpack. You can query a player's current constellation level (0 to 6) using the provided Java API: com.touhou.destiny.integration.ConstellationHelper.getLevel(player). KubeJS Example (Server-side server_scripts):

EntityEvents.hurt(event => {
    let player = event.entity;
    if (player.isPlayer()) {
        // Query the player's unlocked constellation level
        let level = Java.resolve('com.touhou.destiny.integration.ConstellationHelper').getLevel(player);
        if (level >= 1) {
            // Example: Reduce incoming damage by 20% if level is 1 or higher
            event.damage = event.damage * 0.8;
        }
    }
});

Dependencies

  • Required Dependency: ModernUI (Must be installed on the client side)
  • Environment: Forge 1.20.1showshowshow

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