destru

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destru

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A lightweight client-side mod that allows you to save and load regions of the Minecraft world.

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Minecraft

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MIT License
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Description

destru

A lightweight client-side mod that allows you to save and load regions of the Minecraft world.

❗ The mod is still in the development stage, now only available basically, API has not been fully designed.

✨ Features

  • Save any selected region(s) to a file
  • Load saved regions into the world at any location
  • Optional visual-only placement in multiplayer
  • Extremely compact .destru format for storage
  • Simple commands for ease of use
  • Support on server (only save)

✊ Supports

Support for saving and loading content.

Save Load
Block
Biome ✅*
Entity

*Loading biome is not very precise due to game limitations.

❓ FAQ

🧩 How does region placement work?

When placing a saved region into the world:

  • In singleplayer, the region content is directly written into the world — blocks, entities, and tile data are fully restored.
  • On multiplayer servers, the mod uses a ghost placement technique — the region will appear visually to the client, but the actual server world remains untouched.

    ⚠️ Do not use this feature to mislead or exploit multiplayer gameplay. Always respect server rules.


🔧 Will server-side world editing be supported?

This mod is designed as a basic client-side mod.
Server-side editing support (such as actual block modifications on multiplayer servers) will be introduced via optional companion mods in the future.


📦 What is the .destru file format?

.destru is a custom file format designed to efficiently store block data, block entities, and regular entities across multiple regions with minimal file size.

  • Internally, it's a structured .nbt file.
  • It prioritizes compactness and performance.

📝 License

This project is licensed under the MIT License.

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  • The Villager's House Was Selected
    The Villager's House Was Selected

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