destru
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A lightweight client-side mod that allows you to save and load regions of the Minecraft world.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
destru
A lightweight client-side mod that allows you to save and load regions of the Minecraft world.
❗ The mod is still in the development stage, now only available basically, API has not been fully designed.
✨ Features
- Save any selected region(s) to a file
- Load saved regions into the world at any location
- Optional visual-only placement in multiplayer
- Extremely compact
.destruformat for storage - Simple commands for ease of use
- Support on server (only save)
✊ Supports
Support for saving and loading content.
| Save | Load | |
|---|---|---|
| Block | ✅ | ✅ |
| Biome | ✅ | ✅* |
| Entity | ✅ | ✅ |
*Loading biome is not very precise due to game limitations.
❓ FAQ
🧩 How does region placement work?
When placing a saved region into the world:
- In singleplayer, the region content is directly written into the world — blocks, entities, and tile data are fully restored.
- On multiplayer servers, the mod uses a ghost placement technique — the region will appear visually to the client, but the actual server world remains untouched.
⚠️ Do not use this feature to mislead or exploit multiplayer gameplay. Always respect server rules.
🔧 Will server-side world editing be supported?
This mod is designed as a basic client-side mod.
Server-side editing support (such as actual block modifications on multiplayer servers) will be introduced via optional companion mods in the future.
📦 What is the .destru file format?
.destru is a custom file format designed to efficiently store block data, block entities, and regular entities across multiple regions with minimal file size.
- Internally, it's a structured
.nbtfile. - It prioritizes compactness and performance.
📝 License
This project is licensed under the MIT License.
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