Devilish Legacy Combat and Weapons

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Devilish Legacy Combat and Weapons

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Reupload of "Nascar's weapon legacy." Which was a weapon mod, containing the greatest weapons from video gaming industry!

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combatantv25updfixuport.jar

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credits to u/Heriumu on reddit, for the image, https://www.reddit.com/r/DevilMayCry/comments/lhmti2/yamato_pixel_art

Reupload of "Nascar's weapon legacy," which is now deleted.

Down for latest updates ⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇

-------------

1.16.5

 Items

 

{--------}

Cyber Katana

on-hit slice particles appear and also has area damage too

and if you have xp level 4 and over then you can right click

with the blade to enter Overcharge

which gives you the Overcharger effect along with speed and resistance

------

Cyber Katana bug fixes

New material/ore/thing/crafting item, Oral (short form)

Mana sphere (made from Oral)

 

---------------------------

Mana Sphere Abilities

R - Air Lift and Crash, Bring nearby enemies along with the player into the sky,

then procced to go down, slamming the enemies into the ground.

AWAKENED

Hit any nearby mobs into oblivion, anime style,

If the mobs is low health a Big Boom Boom occurs

C - Mana Release, The player discharges Soul Flame to do Area Damage,

and along with this, the player receives a speed buff

AWAKENED

Dashes the player forward a slight distance, then the player proceeds

to burn any entities in a small area

C | Shift - Located Mana Release, Mana Release,

but where the player is looking, can be done in-ground

AWAKENED

Shoot a POWERFUL flaming projectile, powerful enough to push the player back,

that explodes on impact.

R | Shift -  {[AWAKENING]}, Requires the player to be around 2.5 hearts, Proceeds to launch the player high into the sky,

but soon after the player comes crashing to the ground at breath taking speeds. Absolutely OBLETERATING everything around them,

Provides multiple buffs and allows the player to fly for a while, so the player can fly out of the crash site.

Mana Sphere FUN!

https://www.xbox.com/play/media/XNDFDZ2MMG

 ------

Yamato and Mirage Edge update

NOTE: weapon abilities can give enemies weakness, slowness, slowfalling and zero-gravity, though zero-gravity isn't classified as an effect and it's more like an attribute.

Now... TIME FOR THE COMBO ATTACK! yamatoOOOOOOOOOOOOOOOOOOOOOOO!

------------------------

Yamato and Mirage Edge update

---

Yamato Controls

 

Click x2 | Shift Click - Yamato Combo B, 2 Basic Hits, and a final hit with a bigger attack area, better knockback than Combo A.

Click x5 (shifting on fifth click does more knockback) - Yamato Combo A, 4 basic hits, and the fifth doing more damage and noticeable knockback.

Click x4 | Shift Right Click - Yamato Combo C, 4 Hits, and a Barrage, knocking the Enemy FAR away from the player.

Click x3 (Midair) - Aerial Rave A, 2 hits, and a finishing blow, tossing the enemy diagonally towards the ground.

X - Phantom Slice, Brings any hit enemies Infront of the player.



R - Rapid Slash, Dash while slicing enemies in your wake.



Shift | R - Rising Star, Better version of Aerial rave. Slice through enemies rapidly as the player brings them up into the sky, like a vertical version of Rapid Slash.



Shift Right Click | Sheathed Yamato - Aerial Rave, brings the player and the enemy into the sky.


Shift | Right Click with unsheathed Yamato - Launch, Enemies into the SkY.

Shift | Right Click with unsheathed Yamato | Midair - Helm Breaker, Wack the enemies back where they came from.

R | Sheathed Yamato - Judgement Cut.



Judgement Cut | Y | (Repeatedly) - Repeating Judgement Cuts.



Wait, that's it? WHERE'S THE MOTIVATION??!??!!?!?!?

_______________________________

Mirage Edge



Right Click - Stab Barrage



Shift | Right Click - Helm Breaker (Only in the air, around 3 blocks up, and only brings down enemies.



X - Round Trip, shoot Mirage Edge a distance until it stops then proceeds to spin in place damaging any enemies in that circle, until it poofs into midair and is returned to inventory.



C - Stinger, dash and finish with a stab.



C | Stab Barrage - Million Stabs, dash and finish with a barrage of stabs

------------

Devil Sword Dante... Possibly?

________

Update.



Advancements Updated



Dash ability with Yamato



D | V - right trick/dash



A | V - left trick/dash



W | V - forwards trick/dash



V - backwards trick/dash

Shift | V - Into the sky!

Shift | V (midair) - return to the ground!

—--

Devil Sword Dante!

I AM OMEGA, YOU CANNOT DEFEAT MEEEEEE!!!!

 

Shift | Melee - Heavy Melee

X - Four Handed, damages enemies in range of sight, set to a certain range, can be used mid attack.

Shift | X - Vertical Four Handed, launches enemies upwards, can also be used mid attack

R - Million Stabs, 'stabby barRage.'

Shift | R - Aerial Rave.

Right Click - Stinger.

Shift(hold) | Right Click - Juggle, letting shift go will end the ability early.

Shift | Trick - Royal Guard, WIN THE GAME, but in all seriousness, by timing the royal guard perfectly, the player can negate damage in a window of 10 ticks and if no damage is inflicted to the player in the window of 10 ticks, then the play will get a load of debuffs, and just for comparison, 60 ticks = 1 second.

--------------

Dash Ability with Devil Sword Dante.

(Devil Sword Dante has quicker trick, but lower distance and a higher trick cooldown.)

D | V - right trick/dash.



A | V - left trick/dash.



W | V - forwards trick/dash.



V - backwards trick/dash.

 ---------

Fooling around with the main weapons

https://www.xbox.com/play/media/5E9JZPWMRR

(Mirage Edge is meant to be used with the Yamato)

YippEeee!

Me just playing around with the indicator system.

https://www.xbox.com/play/media/DRP3EDZF5A

----------

Update- Royal Guard and Devil Sword Dante trick

Player can Royal guard whilst Devil Sword Dante in inventory,

and made it that trick can active with Devil Sword Dante in inventory.

Go to Devil Sword Dante ability list for how to use royal guard.

 -------

 Devil Sword Dante and Mirage Edge aesthetic update.

Whenever Devil Sword Dante or Mirage Edge isn't in main hand

or offhand, then it will appear on the players back

 ----

Ebony and Ivory!

Upon equipping Ivory, Ebony will automatically be slotted into, player's offhand.

 

Right Click - Pew Pew, has a cooldown.

X - Jump, you will land a harsh landing.

(Uported to 1.18.2)

------

 Executor Dagger

-Decent Damage

-Low Durability

-Looks Cool

 

Right Clicking with Executor

Executes low-health mobs

Infront of the player in a slight distance

 ---------

Mirage Edge and Yamato Revamp

Mirage Edge X ability revamped

Yamato Heavy revamp

Yamato Trick Revamp

Yamato Melee Attack Revamp

Added Dummy Spawner:

Obtainable in Creative

- Shift Right Click - Summon COMBAT Dummies/Dummy.

- Right Click - remove all existing Dummies.

Combat dummy is Generally faster than a spider

and occasionally, it can do a jump slam attack

and has quite a lot of health, for a walking piece of haybale,

can also be used for combo practice.

Dummy cant use it abilities or attacks, when effected with

slowness or weakness, which my custom items tend to apply,

allow players to do flawless combos with those weapons,

and on top of that, whenever the dummy takes dummy take damage,

it will indicate it with villager storm clouds.

improved Yamato and Mirage Edge Combos

https://www.xbox.com/play/media/QSW7AK8YPY

 -----

When hostile mobs start targeting players 

they will receive buffs,

and undead mobs can set the player on fire

and skeletons can shoot fire arrows.

--

Latest version compatibility with 1.18.2

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