DiabloLoot - Bosses Update

Quick rating

DiabloLoot - Bosses Update

No reviews yet

Create your custom bosses! A Minecraft ARPG

Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
DiabloLoot 2.14.2-release - 1.16.5
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

        DiabloLoot is a mod that at least tries to add grindy ARPG aspects to the game we all love and play, Minecraft.

It is a dominant mod, so it will affect every single mod you pick and change them a lot. Mobs stats will be rerolled, items in the config files will be custom generated DL items, and will prevent you from wearing specific items.

   undefined

        DL adds 3 types of skills of 3 levels that could be binded to items and a complicated currency-based item crafting system along with an in-depth gearing system; suffixes, prefixes, base modifiers. DL makes handling with currencies easier by adding the currency stash.

        It also adds completely new HUDs removing the old ones. Size, style whatever you want to change is also customizable. There are two types: one is spherical, and the other is bar-shaped.

Creating compatible items:

You can add custom mod items. You have to specify the minimum-maximum item level like modid:item_name:45-75. It can be both created or dropped items, they will be bound to the levels given here. Directory: /config/diabloloot

Creating your custom unique items:

It is easy because it only has few parameters you can basically copy the example ones. There is no limit in values and amount of uniques you can create."id" in the file MUST match the file name. "chance" / "chanceIn" is the drop chance so making it 50/100 would be %50. This is how the file should look like:  Directory: /config/diabloloot/uniques

Modifier Library

 Creating custom bosses:

Note: entitySize only affects the gui. It says entityNameHexColor but you should use decimals instead. Use lastPage option wisely, as it will make the mod understand whether it should not render the next page button or not. You also can add your boss IDs to unique items mobDrops option. Directory: /config/diabloloot/bosses

             He is a good boi

Nowadays I don't have much time to spend if you are urgent I have an instagram account just for CurseForge.

Direct link: https://www.instagram.com/baranhan123/

    DiabloLoot is a mod that at least tries to add grindy ARPG aspects to the game we all love and play, Minecraft.

It is a dominant mod, so it will affect every single mod you pick and change them a lot. Mobs stats will be rerolled, items in the config files will be custom generated DL items, and will prevent you from wearing specific items.

    DL adds 3 types of skills of 3 levels that could be binded to items and a complicated currency-based item crafting system along with an in-depth gearing system; suffixes, prefixes, base modifiers. DL makes handling with currencies easier by adding the currency stash.

    It also adds completely new HUDs removing the old ones. Size, style whatever you want to change is also customizable. There are two types: one is spherical, and the other is bar-shaped.

Creating compatible items:

You can add custom mod items. You have to specify the minimum-maximum item level like modid:item_name:45-75. It can be both created or dropped items, they will be bound to the levels given here. Directory: /config/diabloloot

Creating your custom unique items:

It is easy because it only has few parameters you can basically copy the example ones. There is no limit in values and amount of uniques you can create."id" in the file MUST match the file name. "chance" / "chanceIn" is the drop chance so making it 50/100 would be %50. This is how the file should look like:  Directory: /config/diabloloot/uniques

Modifier Library

 Creating custom bosses:

Note: entitySize only affects the gui. It says entityNameHexColor but you should use decimals instead. Use lastPage option wisely, as it will make the mod understand whether it should not render the next page button or not. You also can add your boss IDs to unique items mobDrops option. Directory: /config/diabloloot/bosses

             He is a good boi

Screenshots

Gallery

  • After v2.12 Almost Best Crafted Armor Possible (Crit + (3 Damage)8 Primary Modifiers up to 10)
    After v2.12 Almost Best Crafted Armor Possible (Crit + (3 Damage)8 Primary Modifiers up to 10)
  • Before v2.12 Best Crafted Armor Possible (5 Primary Modifiers)
    Before v2.12 Best Crafted Armor Possible (5 Primary Modifiers)
  • New Logo
    New Logo

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~22,000
Total Downloads
CurseForge
~22,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works