Dimension Gated Difficulty

Quick rating

Dimension Gated Difficulty

No reviews yet

Increases game difficulty when entering dimensions for the first time

Custom Dimensions
Mod Loaders
Forge
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
dimensiongateddifficulty-0.3.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Dimension Gated Difficulty

Warning: This mod is still in beta and is not heavily tested

Dimension Gated Difficulty is a very simple progressive difficulty mod that scales mob stats based off of which dimensions have been visited.

  • When any player enters a dimension that has not been visited before (excluding the Overworld), the entire world difficulty goes up
  • Mobs will spawn with increased health, damage, and dropped experience based off of the current world difficulty
  • Individual dimensions can be configured to change how much they increase the difficulty by

By default, every dimension increases mob health by 20%, damage by 10%, and experience dropped by 20%. For example, visiting 3 unique dimensions will increase total mob hp by 60%, damage by 20%, and experience dropped by 60%.

This mod provides 2 config files in the config folder:

  • dimensiongateddifficulty-common.toml - see below
  • dimensiongateddifficulty.json - file to set modifiers for individual dimensions. If this file doesn't exist, one is generated with default values for the Nether and the End

Config Options:

"Default x Modifier" - fallback values if none are assigned to a dimension in the json

"Base x Modifier" - base modifier values applied regardless of dimensions visited (for if you just want an immediate difficulty increase)

"Dimension blacklist" - a list of dimensions to ignore

"Dimension mod blacklist" - a list of mod IDs to ignore

Commands:

  • /dgd list - shows all dimensions visited
  • /dgd modifiers - shows the current multipliers for attributes

Planned Features

I made this mod in a couple hours because I wasn't able to find a simple dimension-based difficulty mod that didn't come with a bunch of stuff. The only thing I will consider doing is adding more config options and more modifiable attributes. For something more complicated, I suggest InControl or Majrusz's Progressive Difficulty.

Backports or a Fabric port isn't happening because it's too much effort for me to maintain that stuff for all of my mods. Updating to other versions might happen if I feel that the 1.20.1 version is complete.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works