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Distant Horizons Retro

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Distant Horizons Retro

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Hyper Optimized Unofficial 1.7.10 fork of Distant Horizons, focused on visuals, performance, and new features

Mod Loaders
Minecraft

About

Description

An unofficial 1.7.10 port of Distant Horizons, focused on optimized performance, stability and new features.

Fork of DistantHorizonsStandalone by DarkShadow44. Not affiliated with GTNH, the Distant Horizons team or DarkShadow44.

Available on GitHub Available on CurseForge Supports Forge

What is Distant Horizons Retro?

Distant Horizons Retro is a mod which implements a Level of Detail system to Minecraft 1.7.10.

This allows for far greater render distances without harming performance by gradually lowering the quality of distant terrain.

Why Retro?

Distant Horizons Retro is built on DistantHorizonsStandalone by DarkShadow44, which brought Distant Horizons to 1.7.10 and closely tracks upstream Distant Horizons. Retro is an experimental fork for bigger changes that don't follow upstream:

  • Visuals: textured LODs (also with shaders), LOD grass and flowers, see-through LOD leaves, depth shaded LOD water
  • Optimizations: faster world generation and LOD building
  • Bug fixes: LOD holes, crashes, mod compatibility and server stability

If you want the version that follows upstream Distant Horizons, use DistantHorizonsStandalone.

Please report issues with this mod here, not to Distant Horizons, DistantHorizonsStandalone or GTNH.

Installation

Download the latest version from Releases and put it into your mods folder.

WARNING: Remove any other Distant Horizons related .jar first.

IMPORTANT: Make sure the latest versions of each dependency are installed:

Shaders

Shaders are supported with Angelica 2.1.12 or higher. Tested with Complementary Shaders and Euphoria Patches.

Using it in GTNH packs

This is not an official GTNH mod and isn't supported by the GTNH team.

Older GTNH packs ship versions of Angelica, lwjgl3ify and GTNHLib that are too old. To upgrade them in Prism Launcher:

  1. Download the latest Angelica, lwjgl3ify (both the .jar and the -multimc.zip) and GTNHLib.
  2. Delete the old angelica-*.jar, lwjgl3ify-*.jar and gtnhlib-*.jar from your mods folder.
  3. Add the new jars and the Distant Horizons Retro jar to your mods folder.
  4. Unzip lwjgl3ify-*-multimc.zip into your Prism Launcher instance. It should overwrite your mmc-pack.json.

Credits

  • Distant Horizons by James Seibel and the Distant Horizons team
  • DistantHorizonsStandalone by DarkShadow44 and its contributors, the 1.7.10 port this fork is built on
  • Logo based on the Distant Horizons logo by Pankakes

License

Distant Horizons Retro is licensed under the LGPL, like Distant Horizons. See the license files.

The Distant Horizons Retro logo is a modified version of the Distant Horizons logo © 2024 by Pankakes, and like the original is licensed under CC BY-SA 4.0.