Do Me a Favor

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Do Me a Favor

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Make Mine and Slash favor more customizable

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Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
dmaf-1.0.1.jar
Authors
CurseForge

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Modrinth ID

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About

Description

image

Features

  •  You can disable obtaining favors from opening loot chest
  •  You can let players gain favors constantly with a customizable duration
  •  You can enable death punishment to determine whether players will lose a number of favors when dead
  •  You can enable level protection to protect players from losing favors with death when their levels are lower than a number
  •  You can disable favor regeneration from M&S gears
  •  You can disbale loot multiplier

Last 2 lines are modified by this mod

Features

  • You can disable obtaining favors from opening loot chest
  • You can let players gain favors constantly with a customizable duration
  • You can enable death punishment to determine whether players will lose a number of favors when dead
  • You can enable level protection to protect players from losing favors with death when their levels are lower than a number
  • You can disable favor regeneration from M&S gears
  • You can disbale loot multiplier

Configuration

#Enable this, favor regeneration from gears will be disabled
disable_rarity_regeneration = false
#Enable this, player can gain favor from opening chest
enable_chest_favor = false
#Enable this, loot multiplier will be applied
enable_loot_multiplier = false
#Enable this, player can gain some favor constantly
enable_favor_regeneration = true
#Enable this, player will lose favor when dead
enable_death_punishment = true
#Enable this, player will have no death punishment when their level lower than a value
enable_level_protection = true
#Favor to add when player opening a chest, negative value means player will lose favor when opening chest
#Range: > -2147483648
chest_favor = 5
#Duration to add favor, unit is second, cannot be lower than 1
#It's not suggested to be set lower than 60 seconds because of deviation
#Range: > 1
favor_duration = 5
#Favor added every duration, negative means player will lose favor constantly
#Range: > -2147483648
favor_per_duration = 5
#When player's level lower than this value, player will not lose faver after death, the value is included as protected
#Range: > 0
level_protection = 10
#How many favor to lose when player dead, negative value means player will gain favor when dead
#Range: > -2147483648
death_punishment = 100

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