Dont Get Hurt

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Dont Get Hurt

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More realistic life and healthcare

No Theme
Adventure/Exploration
Survival
Custom Weapons
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UI & Menu Tool
Realism & Immersion
AI Art
Mod Loaders
Forge
NeoForge
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 or later
Latest Version
dgh-1.3.3.11-NeoForge-1.21.1.jar
Authors
CurseForge
Modrinth

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

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Source Issues Wiki Discord

About

Description

1. Revised Injury and Health System

  • Players no longer lose health directly when taking damage. Instead, each hit creates different types of wounds on specific body parts, each with its own consequences.
  • Perform basic first aid when in danger, and complete treatment once safe.
  • Minor untreated injuries will worsen over time and lead to more health loss.
  • Severe trauma can cause dislocations, fractures, and more...

2. Medical Tools and Medicines

  • Medical Tools:

Use health scanners and blood analyzers to check your own or other players’ conditions.

Use a wrench to violently snap a dislocated arm back into place.

  • Medical Treatment:

From the health screen, apply bandages, sutures, or blood bags to yourself or others.

Inject morphine for pain relief, or extract blood for storage.

You can even forcefully take blood from other players.

  • Quick Diagnosis:

Without scanners, diagnose yourself based on your symptoms.

  • Successful First Aid:

Depending on your physical state, first aid can grant temporary buffs such as increased damage or damage absorption. The more serious your injuries were, the stronger the benefits.

  • Successful Treatment:

Effective treatment increases your body’s resistance to wounds—lasting until death.

  • Survival-Based Buffs:

Gain permanent buffs (attack, mining speed, movement speed, etc.) based on survival time.

3. Configuration Options

  • Most values affecting the player health system can be freely customized.

4. Compatibility

  • Compatible with mods or datapacks that modify maximum health.
  • Potentially incompatible with mods or datapacks that alter damage calculation.

5. How to Use

  • Simple Health Interface: Press “O” to open the personal health UI. A Health Scanner is required to view more detailed information.

6. Future Plans

  • Bones, organs, and symptoms
  • Surgery mechanics and operating tables
  • More medicines, tools, and medical kits
  • Integration with Incapacitated so others can rescue you
  • Implants?
  • Prosthetics?
  • Artificial organs?

Author’s Note

This is the author’s first attempt at creating a mod. Friendly suggestions and feedback are warmly welcomed!

1. Revised Injury and Health System

  • Players no longer lose health directly when taking damage. Instead, each hit creates different types of wounds on specific body parts, each with its own consequences.
  • Perform basic first aid when in danger, and complete treatment once safe.
  • Minor untreated injuries will worsen over time and lead to more health loss.
  • Severe trauma can cause dislocations, fractures, and more... health system

2. Medical Tools and Medicines

  • Medical Tools:
    • Use health scanners and blood analyzers to check your own or other players’ conditions.
    • Use a wrench to violently snap a dislocated arm back into place.
    • Medical Treatment:
      • From the health screen, apply bandages, sutures, or blood bags to yourself or others.
      • Inject morphine for pain relief, or extract blood for storage.
      • You can even forcefully take blood from other players.
    • Quick Diagnosis:
      • Without scanners, diagnose yourself based on your symptoms.
    • Successful First Aid:
      • Depending on your physical state, first aid can grant temporary buffs such as increased damage or damage absorption. The more serious your injuries were, the stronger the benefits.
    • Successful Treatment:
      • Effective treatment increases your body’s resistance to wounds—lasting until death.
    • Survival-Based Buffs:
      • Gain permanent buffs (attack, mining speed, movement speed, etc.) based on survival time. health system

3. Configuration Options

Most values affecting the player health system can be freely customized.

4. Compatibility

Compatible with mods or datapacks that modify maximum health. Potentially incompatible with mods or datapacks that alter damage calculation.

5. How to Use

Simple Health Interface: Press “O” to open the personal health UI. A Health Scanner is required to view more detailed information.

6. Future Plans

  • Bones, organs, and symptoms
  • Surgery mechanics and operating tables
  • More medicines, tools, and medical kits
  • Integration with Incapacitated so others can rescue you
  • Implants?
  • Prosthetics?
  • Artificial organs?

Author’s Note

This is the author’s first attempt at creating a mod. Friendly suggestions and feedback are warmly welcomed!

Screenshots

Gallery

  • health 3
    health 3
  • health 2
    health 2
  • health 1
    health 1

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Statistics

~9,000
Total Downloads
CurseForge
~3,000
Modrinth
~5,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
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