Double Doors

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Double Doors

By SerilumOwner

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🚪 Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.

No Theme
No Genre
Village Improvements
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
[Fabric/Forge/Neo] 26.2.0-7.2 | Double Doors

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Identifiers

Platform IDs

CurseForge IDs
Fabric Forge NeoForge Quilt
Fabric
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config. Villagers are also able to open double doors!

Crouching will disable the double door feature and open/close the single block only.

If you want fence gates and trapdoors to be opened "double", make sure to enable it in the config!



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's RPG Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

enableRecursiveOpening  default true
Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.

recursiveOpeningMaxBlocksDistance  default 10, min 1, max 32
How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.

enableDoors  default true
When enables, the mod works with double doors.

enableFenceGates  default false
When enables, the mod works with double fence gates.

enableTrapdoors  default false
When enables, the mod works with double trapdoors.

enableModIncompatibilityCheck  default true
Checks if there are other mods loaded with double door functionality. If found, it edits a line in their config to disable double doors. Fixes doors not opening due to code being ran twice.





Showcase

Works with all the double door configurations, but also recursively with all others!


Any connected door-type block will be found recursively and opened:

 

By default the recursive function will open blocks 10 blocks away, but this can be changed with the 'recursiveOpeningMaxBlocksDistance' config:

 

Click on any of the two doors and the other one will open as well:



Open iron doors with a single button, or any other configuration.

gif1

 

Works with trapdoors and fence gates on top of each other, by click or pressure plate/button.

gif2



Villagers are able to open double doors too!




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


curseforge.svg modrinth.svg patreon.svg youtube.svg

Requires the library mod Collective (Fabric) and the Fabric API.



     This mod is part of The Vanilla Experience.
Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config.

Crouching will disable the double door feature and open/close the single block only.


Configurable: ( how do I configure? )

enableRecursiveOpening (default = true): Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.
recursiveOpeningMaxBlocksDistance (default = 10, min 1, max 32): How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.

enableDoors (default = true): When enables, the mod works with double doors.
enableFenceGates (default = true): When enables, the mod works with double fence gates.
enableTrapdoors (default = true): When enables, the mod works with double trapdoors.


Works with all the double door configurations, but also recursively with all others!
a.jpg



The Recursive Update (3.0)!
Any connected door-type block will now be found recursively and opened:

b.webp

 
By default the recursive function will open blocks 10 blocks away, but this can be changed with the 'recursiveOpeningMaxBlocksDistance' config:

c.webp



Some more GIFs!
Click on any of the two doors and the other one will open as well:

d.webp



Open iron doors with a single button, or any other configuration.

gif1

 

Works with trapdoors and fence gates on top of each other, by click or pressure plate/button.

gif2


------------------

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config. Villagers are also able to open double doors!

Crouching will disable the double door feature and open/close the single block only.

If you want fence gates and trapdoors to be opened "double", make sure to enable it in the config!



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's RPG Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

Show Spoiler

enableRecursiveOpening  default true
Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.

recursiveOpeningMaxBlocksDistance  default 10, min 1, max 32
How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.

enableDoors  default true
When enables, the mod works with double doors.

enableFenceGates  default false
When enables, the mod works with double fence gates.

enableTrapdoors  default false
When enables, the mod works with double trapdoors.

enableModIncompatibilityCheck  default true
Checks if there are other mods loaded with double door functionality. If found, it edits a line in their config to disable double doors. Fixes doors not opening due to code being ran twice.





Showcase

Works with all the double door configurations, but also recursively with all others!


Any connected door-type block will be found recursively and opened:

Show Spoiler

 

By default the recursive function will open blocks 10 blocks away, but this can be changed with the 'recursiveOpeningMaxBlocksDistance' config:

Show Spoiler

 

Click on any of the two doors and the other one will open as well:

Show Spoiler



Open iron doors with a single button, or any other configuration.

Show Spoiler

gif1

 

Works with trapdoors and fence gates on top of each other, by click or pressure plate/button.

Show Spoiler

gif2



Villagers are able to open double doors too!

Show Spoiler




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


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