Double Doors

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Double Doors

By SerilumOwner

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๐Ÿšช Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.

Mod Loaders
Minecraft
26.3 26.2

About

Description

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config.ย Villagers are also able to open double doors!

Crouching will disable the double door feature and open/close the single block only.

If you want fence gates and trapdoors to be opened "double", make sure to enable it in the config! If the mod is only installed on the server, the other door can open with a short delay. When also installed on the client, this delay is removed.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's RPG Bundle
Environment: Server




Configurable

Configuration guide

ย ย ย All available config options:

enableRecursiveOpeningย ย default true
Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.

recursiveOpeningMaxBlocksDistanceย ย default 10, min 1, max 64
How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.

enableDoorsย ย default true
When enables, the mod works with double doors.

enableFenceGatesย ย default false
When enables, the mod works with double fence gates.

enableTrapdoorsย ย default false
When enables, the mod works with double trapdoors.

doorBlockBlacklistย ย default ""
A comma separated list of block ids the mod ignores, so they keep opening one at a time. Works for doors, trapdoors and fence gates. For example 'create:andesite_door,supplementaries:gold_door'.

enableModIncompatibilityCheckย ย default true
Checks if there are other mods loaded with double door functionality, such as Quark. If found, it edits a line in their config to disable double doors. Fixes doors not opening due to code being ran twice.





Showcase

Works with all the double door configurations, but also recursively with all others!


Any connected door-type block will be found recursively and opened:

ย 

By default the recursive function will open blocks 10 blocks away, but this can be changed with the 'recursiveOpeningMaxBlocksDistance' config:

ย 

Click on any of the two doors and the other one will open as well:



Open iron doors with a single button, or any other configuration.

gif1

ย 

Works with trapdoors and fence gates on top of each other, by click or pressure plate/button.

gif2



Villagers are able to open double doors too!




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!


curseforge.svg modrinth.svg patreon.svg youtube.svg

Requires the library modย Collective (Fabric) and the Fabric API.



ย  ย  ย This mod is part of The Vanilla Experience.
Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config.

Crouching will disable the double door feature and open/close the single block only.


Configurable: (ย how do I configure?ย )

enableRecursiveOpeningย (default = true): Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.
recursiveOpeningMaxBlocksDistanceย (default = 10, min 1, max 32): How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.

enableDoorsย (default = true): When enables, the mod works with double doors.
enableFenceGatesย (default = true): When enables, the mod works with double fence gates.
enableTrapdoorsย (default = true): When enables, the mod works with double trapdoors.


Works with all the double door configurations, but also recursively with all others!
a.jpg



The Recursive Update (3.0)!
Any connected door-type block will now be found recursively and opened:

b.webp

ย 
By default the recursive function will open blocks 10 blocks away, but this can be changed with the 'recursiveOpeningMaxBlocksDistance' config:

c.webp



Some more GIFs!
Click on any of the two doors and the other one will open as well:

d.webp



Open iron doors with a single button, or any other configuration.

gif1

ย 

Works with trapdoors and fence gates on top of each other, by click or pressure plate/button.

gif2


------------------

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!


A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config.ย Villagers are also able to open double doors!

Crouching will disable the double door feature and open/close the single block only.

If you want fence gates and trapdoors to be opened "double", make sure to enable it in the config! If the mod is only installed on the server, the other door can open with a short delay. When also installed on the client, this delay is removed.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's RPG Bundle
Environment: Server




Configurable

Configuration guide

ย ย ย All available config options:

Show Spoiler

enableRecursiveOpeningย ย default true
Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.

recursiveOpeningMaxBlocksDistanceย ย default 10, min 1, max 64
How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.

enableDoorsย ย default true
When enables, the mod works with double doors.

enableFenceGatesย ย default false
When enables, the mod works with double fence gates.

enableTrapdoorsย ย default false
When enables, the mod works with double trapdoors.

doorBlockBlacklistย ย default ""
A comma separated list of block ids the mod ignores, so they keep opening one at a time. Works for doors, trapdoors and fence gates. For example 'create:andesite_door,supplementaries:gold_door'.

enableModIncompatibilityCheckย ย default true
Checks if there are other mods loaded with double door functionality, such as Quark. If found, it edits a line in their config to disable double doors. Fixes doors not opening due to code being ran twice.





Showcase

Works with all the double door configurations, but also recursively with all others!


Any connected door-type block will be found recursively and opened:

Show Spoiler

ย 

By default the recursive function will open blocks 10 blocks away, but this can be changed with the 'recursiveOpeningMaxBlocksDistance' config:

Show Spoiler

ย 

Click on any of the two doors and the other one will open as well:

Show Spoiler



Open iron doors with a single button, or any other configuration.

Show Spoiler

gif1

ย 

Works with trapdoors and fence gates on top of each other, by click or pressure plate/button.

Show Spoiler

gif2



Villagers are able to open double doors too!

Show Spoiler




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!