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Double-Tap Dash
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Spice up your combat with a new dash mechanic!
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Must be installed on both the client and the server.
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Double-Tap Dash
Double-Tap Dash is a mod which spices up your minecraft combat with an all-new mechanic called dashing. Simply double-tap any movement key, or tap an assigned dash key while moving, and dash in that direction!
Many aspects of the mod are configurable. A full list of config options can be found below.
Version Info
Fabric versions are marked as Release and require Fabric API
Forge versions are marked as Beta and have no additional dependencies.
Showcase
Short video demonstrating the mechanic:
Config Options
Once you have started up the game with the mod, the config file will be generated in config/dash.properties. You can also edit the config through mod menu.
Config options that are available on both the client and server are controlled by the server. That is, when a player joins a world, the server that owns the world controls those settings. You cannot change these settings while in a world (even if it's a singleplayer world!)
Both Sides
cooldown: the number of seconds after triggering a dash before you can dash again
dash_midair: whether to enable dashing midair. If disabled, players must be on the ground to dash.
dash_while_gliding: whether to allow dashing while gliding with an elytra
dash_while_swimming: whether to allow dashing while swimming
dash_while_floating: whether to allow dashing while the player is floating in water.
forward_dash: whether to enable dashing in the forwards direction.
backwards_dash: whether to enable dashing in the backwards direction.
left_dash: whether to enable dashing to the left.
right_dash: whether to enable dashing to the right.
diagonal_dash: whether to allow dashing diagonally (in combinations of enabled directions).
strength: the horizontal strength of the dash
y_velocity: the y-axis velocity to add when dashin
momentum_mode: add or set. If add, adds the dash strength and y velocity to the player's velocity when they dash. If set, sets the player's velocity to the provided dash strength and y velocity, regardless of what their existing velocity was.
resets_attack: whether to reset attack cooldown after dashing
exhaustion: how much to "exhaust" the player after a dash. Exhaustion is how minecraft internally handles depleting the hunger bar for actions like mining, sprinting, etc.
Client Side Only
double_tap_sensitivity: the sensitivity of the double-tap (the maximum number of seconds between taps to trigger a double tap dash)
double_tap_dash: whether to enable using a double-tap for dashing
icon_x: the x position of the dash cooldown ui on the screen. Default value is "8." (i.e. 8 pixels from the left of the screen)
icon_y: the y position of the dash cooldown ui on the screen. Default value is "100%-32" (i.e. 32 pixels off the end of the screen).
Additional Notes
- I will not be porting to 1.12.2 and other old versions
- Discord Server: https://discord.gg/ecpxmjt
Double-Tap Dash
Double-Tap Dash is a mod which spices up your minecraft combat with an all-new mechanic called dashing. Simply double-tap any movement key, or tap an assigned dash key while moving, and dash in that direction!
Many aspects of the mod are configurable. A full list of config options can be found below.
Version Info
Fabric versions require Fabric API
Forge versions have no additional dependencies
Showcase
Short video demonstrating the mechanic: https://youtu.be/HDZnd53dQKY
Config Options
Once you have started up the game with the mod, the config file will be generated in config/dash.properties. You can also edit the config through mod menu.
Config options that are available on both the client and server are controlled by the server. That is, when a player joins a world, the server that owns the world controls those settings. You cannot change these settings while in a world (even if it's a singleplayer world!)
Both Sides
- cooldown: the number of seconds after triggering a dash before you can dash again
- dash_midair: whether to enable dashing midair. If disabled, players must be on the ground to dash.
- dash_while_gliding: whether to allow dashing while gliding with an elytra
- dash_while_swimming: whether to allow dashing while swimming
- dash_while_floating: whether to allow dashing while the player is floating in water.
- forward_dash: whether to enable dashing in the forwards direction.
- backwards_dash: whether to enable dashing in the backwards direction.
- left_dash: whether to enable dashing to the left.
- right_dash: whether to enable dashing to the right.
- diagonal_dash: whether to allow dashing diagonally (in combinations of enabled directions).
- strength: the horizontal strength of the dash
- y_velocity: the y-axis velocity to add when dashin
- momentum_mode: add or set. If add, adds the dash strength and y velocity to the player's velocity when they dash. If set, sets the player's velocity to the provided dash strength and y velocity, regardless of what their existing velocity was.
- resets_attack: whether to reset attack cooldown after dashing
- exhaustion: how much to "exhaust" the player after a dash. Exhaustion is how minecraft internally handles depleting the hunger bar for actions like mining, sprinting, etc.
Client Side Only
- double_tap_sensitivity: the sensitivity of the double tap (the maximum number of seconds between taps to trigger a double tap dash)
- double_tap_dash: whether to enable using the "double tap"
- icon_x: the x position of the dash cooldown ui on the screen. Default value is "8." (i.e. 8 pixels from the left of the screen)
- icon_y: the y position of the dash cooldown ui on the screen. Default value is "100%-32" (i.e. 32 pixels off the end of the screen).
Additional Notes
I will not be porting to 1.12.2 and other old versions
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